Shouldn't multiple tentacle damages from Illaoi's ult deal 25% damage, just like Azir does?

BeatzBoyFTW··1 votes·446 views

Combined with the massive W cooldown during the cast, isn't it logical that multiple tentacle damages should be reduced as much since she can literally spam tons of W procs onto enemy groups?

4 Comments

Quepha2 votes

Just as soon as Illaoi can drop her tentacles wherever she wants and move them around and they're untargetable like Azir's soldiers.

edit: oh, and the tentacles need to scale with attack speed and have swing animations that are too fast to react to.

Lord Azır1 votes

{quoted}

Just as soon as Illaoi can drop her tentacles wherever she wants and move them around and they're untargetable like Azir's soldiers.

edit: oh, and the tentacles need to scale with attack speed and have swing animations that are too fast to react to.

Oh I'm sorry, is Illaoi suppose to be a late game hyper carry mage like Azir, with no sustain, and overall squishy as fuck?

Quepha1 votes

[{quoted}](name=L0RD AZIR,realm=NA,application-id=3ErqAdtq,discussion-id=k0lAq2F6,comment-id=00010000,timestamp=2015-12-26T01:05:02.030+0000)

Oh I'm sorry, is Illaoi suppose to be a late game hyper carry mage like Azir, with no sustain, and overall squishy as fuck?

You're right, they ARE different champions with different strengths and different weaknesses. Glad we can put this issue to bed.

Raka Flaka MD1 votes

Welcome to riot logic.

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