Played some Tank Junglers lately - anyone feel they're overtuned?
This is probably old news to everyone, so I assume everyone else has realized how laughably easy the jungle is right now for tank junglers? With everything you can get out of the masteries and the new items, I've had several games where I found I just had 0 difficulty with my jungle route.
My go-to pattern recently has been:
Jungle Shen, start gromp. Once you hit three, go gank something. If you can't get something, go kill the Scuttler. Either way you'll regen enough HP that I'll just continue taking camps, and pretty soon I'm gaining more health than I'm losing. I've had a few games where I've been able to clear-gank-roam-repeat and then go back and buy Cinderhulk outright on my first back. Even if your first gank goes poorly then you just get the other starter item and can still clear with extreme prejudice. Same went for Maokai, Rek'Sai, Nautilus.
Obviously those are all (with the exception of Naut) sustain-tanks but I don't remember them being this easy in terms of clearing with health and then perma-ganking lanes. I'm hoping they just tune back some of the power in the masteries rather than smack the champions themselves, as they tend to do, but its gotten to the point that I am actually thinking "wow this is way too easy."
... Jungle -,-