Why is Dangerous Game more Popular in High Elo?
http://www.leagueofgraphs.com/champions/masteries/ I was curious about the different rate masteries were picked up with the Gold+ filter vs Diamond+ filter on. Apparently Dangerous Game is significantly more popular in Diamond. Some offensive champions such as ADCs had it picked like 20% more often. Does this mastery really make so much of a difference that the pick rate is THAT different for Diamond and Gold or do people in Diamond just like it more for some reason?
I'll be honest, I'm in low elo and this seems like a very situational mastery to me. I get that an ADC can theoretically restore 25% health with a penta kill if you are at .01% health when you get each kill.... but that seems like the farthest thing from a common scenario. Much more commonly, you'll kill someone with 20%+ of your health left and restore <4% of your health when the threat to you is already dead. Someone please enlighten me as to why it is such a must have in Diamond.