Dynamic queue isn't fair, here's a in game example

Arabed·4/15/2016, 6:13:53 AM·4 votes·757 views

So i'm playing sona support as a solo queue and I don't know if my team is all dynamic queue or just 2-3 of them. Anyways, about 10 minutes in the game I put down a ward bot lane and we see the enemy jungler (lee sin)coming, so I ping my adc back and my caitlyn just stood there and didn't fall back. I'm wondering what is going on while running for my life, but caitlyn was persistent and just kept farming and poking the enemy champs. I'm all the way at my tower wondering what caitlyin is doing and as lee sin gets really close 2 teleports SIMULTANEOUSLY come in from our team, and i'm talking instant split second difference in timing between both tp's. So I charge back in but by the time I get there my team killed them all.

First of all, as a solo queue player, what the fuck? Second of all, sure we won that game, but that wasn't even close to fair. In a solo queue game that would have never happened. If anything, caitlyn woulda ran back with me after pinging her and if the tp's came in then we woulda went back in.

This may not seem like a big deal, but to pull off a play like that in a game with all solo queue players without any typing communication would be impossible. The game is just way easier for dynamic queue players.

4 Comments

xl Kirito lx4/15/2016, 7:24:42 AM1 votes

Why run? Caitlyn made a call, you should've backed it. Not to mention, you have to be close enough to aura buff.