Feedback on the Shaco update

Bârd··1 votes·700 views

Prior to the update, Shaco passive amplified not just his basic attacks, but his E.

This allowed him to get an extra 42 (+20% AP)(+20% bonus AD) magic damage out of his dagger if he can land it on his targets back.

On AD Shaco, this is pretty nice, but on AP Shaco, it is the difference between a oneshot and a missed kill.

Also, the passive on his E got nerfed a bit, removing the attack speed slow against monsters.

If these are intentional changes, so be it (AP Shaco got a couple of buffs in the rework, so it will survive). If they are just negligence, however, please buff the dagger to do more to enemies with their backs turned, and buff the poison to once again slow the attack speed of monsters.

Ok, complaints done.

Besides those details, it looks awesome. As someone who plays AP Shaco more than AD, I appreciate the new ratios. An AP ratio on the Q auto is cool. An AP ratio on the Box lifespan is just evil. I love it. Oh, and the miniboxes. Can't forget them.

3 Comments

L Psy Kongroo1 votes

It will also do % missing HP damage, which kinda makes up for the lost Backstab damage. Now that Q has an AP scaling, Lich Bane will be amazing for AP Shaco; just use E to finish instead of an opener. You'll have a bit less poke for a more reliable execution.

Troy2426211 votes

I didn't see any of these changes aside from his ult. Link?

Bârd1 votes

More from Gameplay

More by Bârd