Most Support Item Quests are great but...
is great for the tank supports who buy it, the passive shield makes playing a melee tank so much better, and you dont automaticly lose tro anything with a poke...
is great for pokers, The Speedbuff helps to get in position for the next attack, and even thoughits a brand buff, I still like it...
But for
... I guess it was supposed to be for Utility Supports, but honestly, its pretty medicore. Sure, one Level in an Ability sounds great, but then you have to see that alot of utility supports dont get that much from leveling up, but the actual impact it has on the game is very small. NOt to forget that the bonus becomes worthless when the game goes to Level 18.
The question here would be, what would be a good Quest reward for Utility supports? Well, I would say a small CC ability, but I also belive that the game engine doesnt allow for more than 4 ability keys, so that is out of question... What about giving the Item an Aura effect? Maybe, to make it less passive, allow the support to choose. Like Kha Zix evolutions, as soon as you finish the quest you can choose between... lets say... an armor aura, a magic resistance aura, a mana regen Aura or a ... ok, i cant think of a good forth one, maybe movement speed aura?
Of course these are only 2 ideas that I had, I am sure there are more, if you have any, post them here.