Summoners Rift Turrets
Turrets in Summoners Rift are almost the same damage,I mean don't you think that whenever you get closer to the Nexus the turrets must be more powerful.So here is my idea.
The first turret starts with 175 damage and 2000 Hp,The armor,magic resist and abilities are the same,The second turret starts with 225 damage and 2250 Hp,The armor,magic resist and abilities are the same,Inhibitor's turret (Laser beam) should have 250 Damage and 2500 Hp,The armor,magic resist and abilities are the same,Or it can starts with 200 damage with 1 more ability,Nexus Turrets (Laser Beam) should have 2500-3000 Hp,It starts with 250-275 damage OR it can have a special effect like:- Nexus turrets (Laser Beam) start with 175 damage,2750 HP,The armor,magic resist and Slow the enemy by 35% attack speed and movement speed,THE same turret can attack 2 ENEMIES AT ONCE (It have 2 laser beam),And if there is one enemy,The turret will attack him with it's 2 laser beam. Its easy to make,You can try it and i am sure that you will like it.