Serious Question - Cleanse

magic pole··1 votes·652 views

Why can't cleanse cleanse knock-ups? I got Vi ulted today; I used cleanse and was still stuck in the animation :/ I don't expect it to remove her ult's damage or preventing her from ending up on top of me, but shouldn't it let me dash/flash/ move after I use it? Or is a knock-up not considered a disable?

is it too hard to code or whatever to make cleanse interrupt knock-ups' animations?

4 Comments

BluePandas1 votes

tenacity doesn't affect knock ups either, only champion that can "cleanse" out of a knock up is alistars ult

DerJabberwocky1 votes

Riot's Logic: Cleanse removes something. Cleanse doesn't "Add Gravity" It removes spells or toxins that cause debilitations.

Deep Terror Nami1 votes

Airborne

Airborne crowd control effects are made up of two components: a movement modifier (called a "move block" by Riot, referring to a chunk of code) and a stun (which is responsible for the disabling to attacking and casting). In the game, the most recent move block will over-rule any previous move blocks.

  • Move block

The target is unable to control movement. The target remains targetable and will be affected by abilities as if they were on the ground (such as Miasma). The duration of the effect is related to how long the target is in the air. A common bug where a target who is dashing is made airborne causes them to be knocked "into orbit". The duration is largely extended due to the increased distance the target has to fall. Interrupts active move blocks, namely other airborne effects and dashes. Can be interrupted by subsequent move blocks, namely other airborne effects, dashes or blinks. The duration is unaffected by crowd control reduction. The effect cannot be removed by cleanse effects.

  • Stun

The target is unable to cast abilities or basic attack. The duration is affected by crowd control reduction and can be removed by cleansing effects. Through the use of cleansing effects or tenacity, players can remove the stun and subsequently activate abilities such as Flash or champion-specific dashes to break the airborne's move block. In some instances, the stun duration is longer than the move block (e.g. Sion's Unstoppable Onslaught), but in most cases they are the same duration. There have been cases in the past where the stun duration was shorter, but this usually lead to bug-like interactions and was later "fixed" (e.g. Azir's Emperor's Divide did not apply any stun at all in the initial charge on the ability, which allowed his enemies to use Flash/dash to supersede the charge's knockback and get over the wall).

IDKthatcool1 votes

Yes cleanse countering a knock up is ridiculous, but cleanse is however ridiculously UP, I mean it doesn't remove poisons/toxins(Teemo, Cass, etc.) grievous wounds, damage debuffs like exhaust or anything other than non poison dot(ignite, red buff, etc.) stuns and slows. The 3 seconds of 65% cc reduction(whatever that means) isn't the least bit noticeable against any sort of chain cc and isn't the least bit viable after the laneing phase besides in the rather rare 1v1 dual, buying yourself figurative Plancks(tP) in team fights or enabling a quick flash that you probably won't even get, people in low elos rage when you take it because heal is much more useful(can make up for more errors on your part). I'm not saying that cleanse doesn't have it's place but it's not recognized by a large part of the community which should reflect it's relevance ergo change is applicable.

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