Riot, have you thought of making Camille's ultimate go away if she dies?

The Taco Kat·4/3/2017, 8:58:50 PM·3 votes·541 views

Apart from the W healing on minions (which Riot is addressing in patch 7.7), this is the big thing that I despise about Camille. The ult walls should drop if she does; it makes no sense if it stays up after she dies, seeing as it is supposed to be an ability to 1v1. In a typical 1v1, there isn't a problem with the ultimate in my opinion. In a teamfight or when one gets caught out, then I am pretty annoyed. Yes, Riot did additionally nerf the duration of the ultimate at lower ranks, but the big issue is how it will keep a carry trapped in a confined area for 4 seconds come late game, so long as Camille lands her ult on the target, which isn't necessarily hard to do.

This isn't QQing, I actually love the champion and she is deceptively fun, yet that ultimate is just so anti-fun to play around.


Edit: I am aware of the current nerfs on the PBE (soon to be on live). I feel this change would be worth looking at if the current nerfs are unsuccessful in some way (too much or too little).

11 Comments

MissingKayo4/3/2017, 9:05:56 PM2 votes

Um. It does go away when she dies.

And they're gutting her into complete trash on PBE anyways so she'll be even less of a problem than the subpar state she already is now unless you're amazing at her. Including specifically her ult duration (as well as the W heal removal you mentioned).

TheHappyReaperz4/3/2017, 9:00:23 PM1 votes

The walls do drop faster if she dies.

Serevas4/3/2017, 9:09:55 PM1 votes

The Hextech Ultimatum's effects end automatically within 1 second if Camille leaves the area or dies.

I'll just leave this here.