How to fix sona so she is still as effective but doesn't make people wanna die

Zelnick··1 votes·620 views

Just make her abilities skillshots, that's it. Syndra has like a 4 or 5 second cooldown at level 1, but her slower skillshots make the cooldown balanced. That's what they did with zilean and it worked out great, balanced him but he still does tons of damage if you have the skill to land two bombs.

29 Comments

archerno11 votes

U mean to make her Q skillshot? Cause thats only offensive ability she has.

Zelnick1 votes

{quoted}

U mean to make her Q skillshot?

Yeah that poke.

archerno11 votes

{quoted}

Yeah that poke.

So to gut her completely, even tho they nerfed Q damage?

Zelnick1 votes

{quoted}

So to gut her completely, even tho they nerfed Q damage?

Apparently you need glasses. In fact they could even get away with buffing her q. If you'll notice, abilities that have a longer delay do more damage, especially skillshots.

Vaelentino1 votes

{quoted}

Apparently you need glasses. In fact they could even get away with buffing her q. If you'll notice, abilities that have a longer delay do more damage, especially skillshots.

insane. buffing her q with the adc nerfs when as a support her q chunks for nearly 1/4 health. My vote is decrease the range of her auras... some of the shots she gets off at max range with a lich bane follow up is ridiculous.

Zelnick1 votes

{quoted}

insane. buffing her q with the adc nerfs when as a support her q chunks for nearly 1/4 health. My vote is decrease the range of her auras... some of the shots she gets off at max range with a lich bane follow up is ridiculous.

Man you REALLY need glasses. If her damage is skillshot based then it's not going to automatically hit every time, so it wouldn't be overpowered. Is zilean overpowered? No, I haven't seen a complaint about him in months.

Marshbouy1 votes

noo... how do you make an aura based champion skillshot reliant?

Zelnick1 votes

{quoted}

noo... how do you make an aura based champion skillshot reliant?

Uh, by keeping the aura immediately around her but making the ranged spell effect more skillshot based... If she has to constantly stay around her allies that also makes her more balanced because it makes them more susceptible to aoe.

No flash no life1 votes

make sona sacrifice one piece of cloth some movement speed everytime she uses a spell. That'll offer some tradeback or all-in potential for her opponents to counter with.

Marshbouy1 votes

Yeah, that way we can make her naked make her ridiculously immobile

Vaelentino1 votes

Even with cait's range and net trades aren't balanced... At least when kill lane karma support chunks you its because you let her hit you with a skillshot.

Vaelentino1 votes

and it's literally a low skill cap... learn positioning, like every champ has to pay attention to and she's entirely oppressive

Zelnick1 votes

{quoted}

and it's literally a low skill cap... learn positioning, like every champ has to pay attention to and she's entirely oppressive

Are you seriously talking about positioning against spells that automatically target you?

Jorencice1 votes

They have a limited range... the only automatically targeting spell that positioning doesnt matter is karthus's ult hmm maybe caitlyns to.

Zelnick1 votes

{quoted}

They have a limited range... the only automatically targeting spell that positioning doesnt matter is karthus's ult hmm maybe caitlyns to.

Every ability in the game has limited range except global ults, you don't out-position something that automatically targets you.

Jorencice2 votes

Yea you can. I do it all the time. During the laning phase a sona gets maybe 2-3 attacks off.

During team fights shes gets 0 due to the way her q works. It targets people closer to her than you.

There should be 0 ways a sona attacks a adc unless you entire front line simply lets her walk through them.

Zelnick1 votes

{quoted}

Yea you can. I do it all the time. During the laning phase a sona gets maybe 2-3 attacks off.

No you don't sidestep something that autotargets, and the more you run away the more farm and xp you lose, meanwhile sona is still gaining 100% xp while zoning you away.

Jorencice2 votes

If sona has push you far enough away from your minions that your losing exp both you and your adc suck.

She should die the instant she comes past her minions.

Zelnick1 votes

{quoted}

If sona has push you far enough away from your minions that your losing exp both you and your adc suck.

She should die the instant she comes past her minions.

I guess all those challenger people in LCS suck, you must be god or something.

Jorencice1 votes

Lol nice strawman.

Show me a single video where sona single handedly zones 2 people.

It doesnt happen.

Vaelentino1 votes

{quoted}

Are you seriously talking about positioning against spells that automatically target you?

I'm talking about the low skill cap required to position yourself to cast spells that automatically target the enemy. It's worthless. Go play mortal combat if button mashing is your forte.

Zelnick1 votes

{quoted}

I'm talking about the low skill cap required to position yourself to cast spells that automatically target the enemy. It's worthless. Go play mortal combat if button mashing is your forte.

Ok, glad we're on the same page then.

oSEXYPLATYPUSo1 votes

if you are worried about sona's poke in lane as an adc then run some damn magic resist runes. its not her q that is over powerd it is when she can hit you with powerchord Q that procs the spell thief's edge/frost queen claim passive damage and procs thunderlords all at once.

so your talking about a passive that she has to cast 3 spells to empower and then cast Q for the proc? really we are talking about a stacking passive. A PASSIVE? who scales better with damage Sona or Syndra ? it issue is the bonus procs item 3092 from and Thunderlord's. that stacked with an empowered / power cord Q is what hurts, but sona dont stack alot of ap either.

if you were to go 0-18-12 she gets zero ap from masteries. if you run flat magic pen reds, armor yellows, ap quints, and mr blues, she has 15 ap at lvl 1 and she gets item 3303 a to allow her to have 20 ap so her Q would do 40+10(50%ap) for 50 magic damage. then if you want to include power cord her Q would do 40+10(50%ap)+20+2(20%ap) would be a total 72 magic damage. and if your adc in lane vs her and you took zero MR runes you would have a flat 30 mr. so lets include her magic pen from runes 8 flat pen. 30-8 + 22 MR. 72magic damage -22mr= 50 magic damage. typical adcs at lvl 1 have 615 hp with item 1055 and normally take flat mr runes which is +12 mr. giving them 42 mr. ( our you should vs a poke lane like zyra/sona/lux/brand ect)

lets take sona's damage which was 72 magic damage vs the adc stats of 615 hp, and 42 mr. 72 magic damage - 42 mr = 30 magic damage to adc who has a 615 hp 615-30magic damage (after mr which would be consider "true damage" ) would leave adc with 585hp in lane after sona procs Power chord Q and if you include the proc from which gives 10 bonus damage and lets say she procs thunderlords as well would be 10 per lvl + 10% of Ap which is 2ap so we are looking at an additional 22 damage?

YES BETTER NERF HER DAMAGE , SONA IS BROKEN!!!

what win rate should a champ have? 52-53% is damn close to 50/50 meaning she isnt so over powered that picking or not picking her is a insta win/loss. a sona cant carry a game by her self. she is a support. she has some poke, and a well rounded kit. she is squishy, immobile and has no cc until her ult. which is a skill shot. the popularity of sona did rise a bit with the rework but she also rose out of the match ups in lane. where you see alot of karma, nami, morgana, soraka sona is a strong pick into or verses those champs. nami has more heal and higher scaling ap ratios on her abilites, morgana has a hard cc a shield and a aoe root with her ult that isnt a skill shot. soraka has a global ult that heals all team mates , karma has alot of burst and mobility. sona has some poke, some heal a slight movement speed buff and a skill shot ult as her only form of cc. plz cry more

Zelnick1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=iZW7Hk2d,comment-id=0006,timestamp=2016-08-07T18:57:21.337+0000)

if you are worried about sona's poke in lane as an adc then run some damn magic resist runes.

Which every adc already has.........

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=iZW7Hk2d,comment-id=0006,timestamp=2016-08-07T18:57:21.337+0000) so your talking about a passive that she has to cast 3 spells to empower and then cast Q for the proc?

Not at all, just the regular Q, not even the proc.

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=iZW7Hk2d,comment-id=0006,timestamp=2016-08-07T18:57:21.337+0000)

YES BETTER NERF HER DAMAGE , SONA IS BROKEN!!!

The problem is the rest of the 9 levels you're in lane.

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=iZW7Hk2d,comment-id=0006,timestamp=2016-08-07T18:57:21.337+0000)

what win rate should a champ have? 52-53% is damn close to 50/50 meaning she isnt so over powered that picking or not picking her is a insta win/loss. a sona cant carry a game by her self.

Um, try 58%-60%. It's exceptionally high when you consider it over thousands of games when Riot tries to make it 50% exactly. There's clearly something overpowered about her for her win-rate to be that high for so long.

oSEXYPLATYPUSo1 votes

sona has no escape, she has one of the lowest hp in game, she has no def stats. she has to be near ally to provide buffs to them from auras there for she near front line in most cases, or bunched in the middle of team she isnt soraka healing from the other side of the map or from the back line half the lane away. sona has always been a jack of all trades as a support and due to the rise of supports like Karma Nami Morgana Soraka Sona is a natural counter to those supports.

but her scaling on heal from ap isnt as strong as Nami nami has way higher ap ratios on all her abilties. her ult is a massive aoe knockback/knockup that gives her team aura speed boost with it. as far as Soraka who can spam heal while building pure hp and stays in the back a sona is good enough to provide some zone and poke vs that champ. Karma has massive movement speed and shield and huge burst. and as far as Morgana a well time speed buff from sona's e can make the adc dodge the binding or get out of her tormented soil to take less damage.

she can also provide a heal vs a champ that has a good all in in team fights, and sona's ult counters morg by being able to disrupt it. so they tweeked some stuff around on sona and made her viable counter pick to those supports that were picked every game. and at the same time they have buffed one of sona's biggest counters Leona . and most of the time adcs dont have alot of mr they might at 4 flat mr blues and the rest attack speed or cdr but vs a champ like sona, karma, lux, brand ect you should take full mr blues for +12 mr giving you 42mr. and if sona is going full ap that means she has less def stats for her team from not getting item 3105 item 3190 item 3222 which means she. as the game goes and your adc cant handle the poke from sona get a support that can heal as well , get a mr item item 3155 item 3190 item 3222 item 3156 item 3139 item 3102 item 3140 .

sona's win rate shot up because people saw she was viable and starting playing her more. but she is far from broken. once people realize how to beat her and play against her and pick the right items, runes, masteries, comps ect she will fall back into obscurity never to be played.

Zelnick1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=iZW7Hk2d,comment-id=000600000000,timestamp=2016-08-08T00:04:06.633+0000)

sona has no escape, she has one of the lowest hp in game, she has no def stats. she has to be near ally to provide buffs to them from auras there for she near front line in most cases, or bunched in the middle of team she isnt soraka healing from the other side of the map or from the back line half the lane away. sona has always been a jack of all trades as a support and due to the rise of supports like Karma Nami Morgana Soraka Sona is a natural counter to those supports.

but her scaling on heal from ap isnt as strong as Nami nami has way higher ap ratios on all her abilties. her ult is a massive aoe knockback/knockup that gives her team aura speed boost with it. as far as Soraka who can spam heal while building pure hp and stays in the back a sona is good enough to provide some zone and poke vs that champ. Karma has massive movement speed and shield and huge burst. and as far as Morgana a well time speed buff from sona's e can make the adc dodge the binding or get out of her tormented soil to take less damage.

she can also provide a heal vs a champ that has a good all in in team fights, and sona's ult counters morg by being able to disrupt it. so they tweeked some stuff around on sona and made her viable counter pick to those supports that were picked every game. and at the same time they have buffed one of sona's biggest counters Leona . and most of the time adcs dont have alot of mr they might at 4 flat mr blues and the rest attack speed or cdr but vs a champ like sona, karma, lux, brand ect you should take full mr blues for +12 mr giving you 42mr. and if sona is going full ap that means she has less def stats for her team from not getting item 3105 item 3190 item 3222 which means she. as the game goes and your adc cant handle the poke from sona get a support that can heal as well , get a mr item item 3155 item 3190 item 3222 item 3156 item 3139 item 3102 item 3140 .

sona's win rate shot up because people saw she was viable and starting playing her more. but she is far from broken. once people realize how to beat her and play against her and pick the right items, runes, masteries, comps ect she will fall back into obscurity never to be played.

Popularity doesn't explain 58% win rate, and those other supports don't have as low cooldowns or sona's passive to buff her basics and shield. She's only countered really by blitz or naut or leona, Morgana's spell shield has a 20+ second cooldown, and any poke karma does can be shielded and regenerated over laning. You'd say Braum counter's karma, but karma's cooldowns are so low and she's so mobile that karma actually does better against braum. And again, making it a skillshot doesn't mean it does less damage, all it means is you need to actually have skill to use it.

oSEXYPLATYPUSo1 votes

never mention braum soooo idk wtf you are talking about

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