I would rather items be set to an autoattack range requirement rather than just melee or ranged only
For example if you're playing a
or
who are marksmen that find lethality to be a core component and both have short ranged wouldn't it be better to make it that any champion that has an auto attack ranged of 550 or above can't use lethality?
That way champs such as
can't abuse it while short ranged early game marksmen won't be forced to build into an expensive late game crit build.
, wouldn't it screw him if it was melee only?