Ways To Balance Fiora
Alright, so I'm sure most people would agree that Fiora is, at the very least, quite frustrating to deal with. She seems almost uncounterable in terms of matchups and is good at all stages of the game. SO, here are a few suggestions on how she could be put more on par with other champions.
-Make her Q draw minion agro (since it counts as an auto-attack that procs Vitals)
-Make her Q and/or W cost more mana, but buff her mana regen (so she has some downtime)
-Remove the %MaxHP Damage, but buff the True Damage (to make her possible to itemize against)
-Require her W to block something to apply slow/damage (to punish her for missing it)
-Require her Q to proc a Vital to refund the cooldown (to punish her for not procing the Vitals)
-Nerf her base damage, but buff her scaling damage (to define her as a duelist who scales well with items)
Any one of these changes will be welcomed and will still keep the core part of her gameplay relatively the same. She just feels insanely oppressive to play against currently, and I stand with a large amount of players who feel she could use a change or two.