To those of you who are threatening to leave over plants

Bârd··40 votes·1,876 views

Bye.

Seriously, if you are petty enough to leave over plants, that's your own problem.

They aren't "RNG ruining the game", because their spawns are so restricted (both where and when) that they aren't all that unpredictable, and there will never be a surprise blast cone around the corner because it is telegraphed a long ass time before it spawns.

They aren't "removing skill", just slightly changing what skills you need. Just because it isn't the exact same every match doesn't mean it is luck. "Random" (sort of, I guess) plant spawns force you to adapt, which guess what, IS A SKILL. If you can't adapt to something like a honeyfruit in your path or a wave of illuminating pollen, then that is a skill you need to work on.

They can be used skillfully, either directly or to gather information.

Blast Cones Use it as an escape Use it to knock someone towards you Use it to engage Use it to steal objectives

Honeyfruit Use it as sustain as a toplaner Drop it behind you, forcing an enemy to eat it and use the slow to escape Clutch heals Deny sustain to the enemy toplaner as a jungler (I forsee fights over the Honeyfruit being pretty common)

Scryers Bloom Counter camoflauge Scout objectives Clear wards Scout the jungle Make your presence known

34 Comments

Deep Terror Nami16 votes

I can't believe you missed this opportunity...

"Make like a tree and leave"

Mimy2 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=3ErqAdtq,discussion-id=iTzUc7RJ,comment-id=0000,timestamp=2016-10-16T19:01:57.334+0000)

I can't believe you missed this opportunity...

"Make like a tree and leave"

People will probably leave over this, but I know they will come back eventually and it'll GROW on them.

Fjork39 votes

Eh, I dunno if that joke would stick. You should branch out in your humor a bit more.

President Swa1n1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=3ErqAdtq,discussion-id=iTzUc7RJ,comment-id=0000,timestamp=2016-10-16T19:01:57.334+0000) "Make like a tree and leaf"

FTFY

Volgorath3 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=3ErqAdtq,discussion-id=iTzUc7RJ,comment-id=0000,timestamp=2016-10-16T19:01:57.334+0000)

"Make like a tree and leaf"

Ivern would be proud of this pun

Mimy10 votes

What is this common sense?

Holy cow, they exist on the boards. xD

In all seriousness, thank you. I am sick of people saying it's all RNG luck, and I am saying what your saying but also saying...

"It's just another thing you have to account for in your games, and if you're the first to use it correctly, you win."


They're crying over it but what they should do is learn more about it because like it or not it's coming. If you're the first one to know how these things work you're going to be the one carrying with these things. That "Luck" will be in your favor because your the lucky son of a gun who took the time to understand things instead of complaining about it.

RisenDarkKnight3 votes

I was expecting a leaf/leave joke, was very disappointed. You don't have to be a jerk with people just because you disagree with them about plants. Personally I think the 3 plants ideas they are debuting are going to harmful to the game. (though I'm not opposed to removing smite buffs and replacing them with different plants).

Blast cone seems like it will almost never be used since fights don't tend to happen in the jungle very much, instead of in lanes or by objectives. It also seems like it would be way better for ranged champs over melee champs.

Honeyfruit is a buff to champs with low sustain, and a nerf to poke champs and sustain champs. So it would cause unnecessary rebalancing.

Scryer's bloom seems like it would enable dragon and baron steals without proper vision setup by the team trying to steal. It could encourage passive play because the winning team might be afraid to start dragon/baron because they don't' know if the defender has/will have a scryer plant.

President Swa1n1 votes

Blast cone can be changed to require two autos from ranged to destroy if it seems broken.

Honey fruit doesn't spawn nearly as frequently as you'd expect. I believe it said something like every 3 minutes early game in the post by Riot. And initially they spawn deep in the river, only spawning near leaves in mid game.

Teams should learn to check for Scryer's Blooms as part of their pre objective vision sweep. Easy.

RisenDarkKnight1 votes

I agree a change like you suggest to blast cone could work, but I don't think Riot has talked about doing that yet.

Infrequent health spawns can still make a difference, because it is difficult to burn through all enemy potions/sustain to push them out of lane. That said, this may just be a "win more" mechanic where lanes that are pushing can rotate to collect the honeyfruit and people that are low from poke won't be able to risk going for them. So it might not help that much vs poke after all.

You're right that going for the Scryer's blooms is the counterplay, but the fact that they spawn in the enemy jungle rather than in the river gives the defending team an advantage over the proactive team, because they have to go deeper into enemy territory to secure them. Also, it makes it riskier to sneak objectives which IMO is lame since baron sneaks are a great way to speed up otherwise slow-paced games.

I hope you are right and these plants work out/are rebalanced. But I'm not sure they are a positive change for league in their current state.

President Swa1n1 votes

I agree with you on the first rep, although in not sure why Baron sneaks would become riskier. Previously, people would use warding trinkets to check Baron, now they use Scryer's Bloom, do they not? Why will this be more unfair?

Cinestar3 votes

I was probably gunna leave anyway, this just tips it into definitely.

Game's changing too much, and not for the better, honestly.

Edyr4202 votes

for me its not about rng, its about having too much stuff on the map to be aware of. its not that bad but the real problem what i experience is that, riot is trying to overload the game with objectives/features or i dont know how i call it. -rift herald -rift scuttler -elemental dragons -elder dragon -baron nashor -Jungle buffs (jungler only) and now plants with different effects? c'mon man. its way too much tbh. in combination with: balancing issues, too fast teamfigts, too much damage, too much snowball etc. makes me feel like i have 0 control over the game. stuff like that will kill the game imo.

RisenDarkKnight4 votes

To be fair, they are technically reducing complexity (for junglers at least) becuase there were 6 different smite buffs, but they are being removed for 3 different plants. So, it's less things to learn for new junglers, at least.

That said, I do think the 3 plants they came up with are bad ideas.

Liofa2 votes

[deleted]

Bârd4 votes

Raisin Bran

it be lìke that2 votes

im actually not a big fan of this either, its a totally new unappealing element imo.

and whether you want to admit it or not, it is exactly that "rng". it can change the tide of a battle, or simply deny a first blood. it isnt skill to walk over to something and get a buff and live. (but there is jungler buffs qq!) yeah only 2 matter passed level 4, wolves being a very occasional accepetion. and they are pretty balanced imo, besides giving your midlane the blue but hell, ive had mids die right after giving it to them so. cant be that busted.

go ask professional hearthstone players how much they enjoy the rng changes to their game the last year. pretty sure they would say dont do this.

President Swa1n1 votes

And you know this is going to be broken because you've played with plants right?

it be lìke that1 votes

im sorry where did i say its going to be broken? Dont change someones words in an attempt to make yourself look right when you have zero argument.

I said i simply dont like what they represent, and that is in fact rng.

President Swa1n1 votes

My mistake, I did not try to change your words on purpose and I apologize.

Replying to your statement now that I have read it properly, I personally don't believe plants will be too heavily RNG based from what I've read. If anything, I believe they maybe introduce new areas to improve one's skill on.

Tik1152 votes

Frankly I'm just worried that Range will have an advantage using them since, y'know, ranged

make it so you have to get within melee range to use them regardless on if your melee or range? got no problems with it

President Swa1n1 votes

Or maybe two autos for ranged and one for melee to destroy it

Tik1151 votes

ehh that still seems a little too in favor of the ranged users, and to be frank they already have enough things in favor of them

Spaceman5pff2 votes

Range users still have to walk up to the pile of dropped fruits to get heals. Range users still have to be close enough to the cone to be blasted if they are using it for their own mobility.

The only one with no downsides for ranged users is the vision cone thingy

President Swa1n1 votes

I think having to spend time getting two autos off is a big enough of a handicap.

Tsumi1 votes

I have friends who are going to switch roles over the jg changes. I haven't tried it out on the PBE yet.

Wheatloaf1 votes

Nobody's tried it out on the PBE yet. Preseason won't hit PBE for another few days.

Drahcir1 votes

I just don't like the fact that i can't sustain from red, RIP jungle clear.

Adriqnohee1 votes

Complains about Riot dumbing down the jungle by making things easier to track down, complains about Riot adding something new that you need to keep tabs on, I seriously will never understand the boards.

Unstoppable Monk1 votes

And if you're leaving because there's no more solo queue...

You probably don't know how to read the season 7 update.

MrWasjig1 votes

Not gonna leave over it, but that doesn't mean I have to like them :P

Synnx71 votes

Talking about skills in a MOBA Lol. Then a RTS game like SC 2 , whats that. godlike mode?

Lord Desert1 votes

I dont care about the RNG of the plants, a big factor for me is, that these plants increase snowballpotential by +~50% Why? because a) you have absolutly NO tradeoffs to take when you get them, b) those plants will be controlled by lane and jungle bullies, so weak guys fall even futher vs them. and lastly c): The team that gets behind will get their COMPLETE VISION DENIED!!! OVER AND OVER, FOR FREE, IN THE HOLE JUNGLE! Am I the only person whos alarm bells are ringing like crazy right now?! And yes "potentially" those Scyers Blooms "can" help you to get a steal, but they will be cleared, same with the Blastcones. But I need to say that IF they are not cleared, adcs can make use of them by camping on top of those to be safe from divers.

I can give ~6 scenarios where something of those plants, if used correctly, gives a big advantage! But i even have an exellent idea, how to balance them way better, but nobody cares or even sees the problems like me :( And on a sidenode: they should not remove the simte buffs! Maybe changing them a little, completly fine, but crushing them to a "hp back" smite, which is completly useless after the early game...

Tim is fire1 votes

I think imma go back to cs. At least valve doesn't randomly spawn flashes at long a to make pro play more "fun to watch"

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