Add a timer to Bard's shrine

Scrimshäw··30 votes·1,684 views

http://i.imgur.com/ZeRA2E7.png No reason to go into greater detail than that picture.

1 light when it's 1/3 of the way charged, 2 when it's 2/3, 3 when it's fully charged and gives a full heal.

I use to think this was the case when he was released, but the lights just glow in a circular pattern.

11 Comments

Br4ndon4 votes

They could add a white ring around the base like with an udyr stun or naut snare

Scrimshäw1 votes

yeah, i mean, i was gonna make that, but not everything has to be so generic and like.. "look at this timer"

Zerana3 votes

I think they should be more like health shrooms than Cait traps, putting limits on that heal just makes roaming less valuable.

Bard I realize I roamed mid for no reason given the situation, but here's a health pack Ahri.

Ahri Thx Bard.

Five mins later Bard places down a third pack.

Ahri Hey! I needed that pack.

Bard Srry Health pack limit. :(

Ahri That's stupid, the heals not high enough to justify that sort of ammo system.

ForPortal1 votes

Or at least make the limit increase with level - having a maximum of 3/4/5/6/7 active shrines would make this less likely to happen by accident, while still stopping him pulling a Teemo and covering the map with them.

Siachi2 votes

Pls something like this.

Right now it feels like either:

"Hey, Bard put down a glowy thing, IT MUST BE MINE IMMEDLY WITH MY FULL HEALTH" or "Hey, Bard put down a glowy thing, LOL WHO CARES IMMA TOWER DIVE!"

Whatever indicates "This is a thing that will heal you" and "If it's not an emergency, give it time to charge up and it will be more helpful."

Star PlatinumELO1 votes

would be helpful

Grouchy Poro1 votes

They kinda do have an animation that's fairly easy to time. Plus they have a winding up noise

Eclipse13371 votes
  1. The same picture was repeated 3 times
  2. The health pack gets stronger at the 10 second point, So either 1 is wrong or your timing is off. 3)Bard Bard Bard Bard Bard Bard Bard Bard Bard item 3198
Zantumall2 votes

The OP edited the pictures so that the lights around the base light up as the heal increases. That's the timer being suggested.

Eclipse13371 votes

Forgot to mention it lights up and makes a noise at the 10 second mark, but I like your idea though. Then again for people who don't read the patch notes, they might think the heal now powers up early.Bard summoner 7 ?

junglerboy161 votes

I was about to come in here and be like, "you know they don't expire, right?" Then I saw your idea and I have to say, aside from the fact that I thought it already did that, this should be a thing.

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