Riot, in Blind Pick, change "Lock In" button with "Ready" button like Team Builder does
That way, it would significantly reduce the number of auto/instalockers in each normal blind picks we got, as the Lock In button has no actual good reasons but promotes trolling. Locking in or not, it will always ends with the same results with people readying their best champs for a match, or else, people who locks in too quickly would have a high chance of wearing the wrong skin, or having the wrong runes/masteries set. With this changes, no more:
Scenario 1
A: top B: top (autolocks in) A: wtf man im top B: oops, sorry. locked in already, can't do anything about it trololol
Scenario 2
A joins the chat room B joins the chat room A: top B: mid C joins chat room C: top (autolocks in) A: wtf man im top C: no, i called it first B: A did called first C: oh well, locked in already, cant do anything about it trololol
Scenario 3 A: top B: mid C: jungle D: adc E: support All parties locked in in less than 2 seconds
Game started.
A: Oh crap, I got support masteries! B: Oh dear, Im wearing the wrong skins! C: Oh gosh, I set pure ap runes on my j4! D: Oh lord, I took pure armor runes & masteries! E: Oh my, I took full AD runes & masteries, compiled with crit runes as well, along with my Project Yasuo skin! (teehee, carry time)
Scenario 4
A: Feel like playing a game to refresh myself
Joins game
A: top B: mid C: mid (autolocks mid) D: adc E: adc (autolocks bot) C: Wtf man. fine, Master Yi bot E: Wtf man. fine, ashe jungle A: This is living hell......
Rito, plz
Edit: First, thanks for upvotes! Honestly, I didn't think this thread would gain much love :p
And secondly, so far, I kept on seeing comments saying that this change would do no difference, as Team Builder & Draft pick has pretty much done this role. Well, to me,** not so much**. Lemme list you out some cons of it:
Team Builder
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Certain roles has seriously long extending queue time, while Normal has a fixed time.
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Most people be looking for Top Fighter, while someone locked in Top Tank, and wonders why it took so long to find a match. Normals can be anything you want, after some team discussion of course (if any)
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Even when its TEAM BUILDER, people still locks in wrong spells/masteries/runes. In normals, you got plenty time for that.
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Imagine you wanted to play Urgot top, and people be like, either rejecting you from joining their team, or no one wanting to join your Urgot top team (it literally took me 30 minutes to find a team as Urgot top myself...). Oh well, in normals, you're the top laner. It's your decision. Your team will have to face a 5+ minute penalty for leaving.
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When you found a team while wanting to play Heccarim top after 30 minutes of waiting, then you were having second thoughts of wanting to Gnar top instead. Wanna wait another 30 minutes to do that again??
Draft Pick
- It's always the "Im first, so Ill go top, so fk you. Call order dun matter trololol"
- And it's always the "Ur last pick, so go support, loser trololol"
- You guys get to see each other's champs with the enemy team, so there's the advantage of counters & switchs, plus banning phase.
By the way, in normals with the "Ready" button change, the game will only proceed if everyone hit ready before the timer runs out. Not when both teams hit ready, they have to wait, so I'll be guessing the champion selection time will be reduced by 50-60 seconds instead of 70 seconds. Whoever didn't hit the ready button even when selected a champion before the timer countsdown, he will be considered a leaver and will face the same 5+ minute penalty.