Fizz Adjustments Buff or Nerf?
K Please correct me if I'm wrong here... but....
Old Fizz: Q: 10/40/70/100/130 (+60% Ability Power) magic damage. W (Passive): 30/40/50/60/70 (+35% Ability Power) plus 4/5/6/7/8% of the target's missing Health as Magic Damage over 3 seconds W (Active): additional 10/15/20/25/30 (+25% Ability Power) magic damage E: 70/120/170/220/270 (+75% Ability Power) magic damage R: 200/325/450 (+100% Ability Power) magic damage
New Fizz Q: 10/25/40/55/70 (+30% Ability Power) magic damage W (Passive): 20/30/40/50/60 (+45% Ability Power) magic damage W (Active): additional 10/20/30/40/50 (+ 4/5/6/7/8% of target's missing health as Magic Damage) E: 70/120/170/220/270 (+75% Ability Power) magic damage R: 200/325/450 (+100% Ability Power) magic damage (Gains 20% damage amplification for 6 seconds)
So Lets say Fizz has 100 AP and is lv. 18 ignoring magic pen and defenses
Old Fizz Total combo doing 1 attack with each ability: Q : 130 + 60 = 180 W passive : 70 + 35 + 8% target missing health = 105+8% target missing hp W active : 30 + 25 = 55 E : 270 + 75 = 345 R = 450 + 100 = 550. Total damage = 1130 + [105+ 8% target missing hp]
New Fizz Total combo doing 1 attack with each ability + 20% dmg boost from ult use): Q : 70 + 30 + 20% dmg boost = 120 W passive : 60 + 45 + 20% dmg boost = 126 W active : 50 + 8%target missing health + 20% dmg boost E : 270 + 75 + 20% dmg boost= 414 R = 450 + 100 = 550. Total damage = 1210 +[50 + 8% target missing hp + 20% dmg boost]
So Lets say Fizz has 200 AP and is lv. 18 ignoring magic pen and defenses
Old Fizz Total combo doing 1 attack with each ability: Q : 130 + 120= 250 W passive : 70 + 70 + 8% target missing health = 140+8% target missing hp W active : 30 + 50 = 85 E : 270 + 75 = 420 R = 450 + 200 = 650. Total damage = 1405 + [140+8% target missing hp]
New Fizz Total combo doing 1 attack with each ability + 20% dmg boost from ult use): Q : 70 + 60 + 20% dmg boost = 156 W passive : 60 + 90 + 20% dmg boost = 180 W active : 50 + 8%target missing health + 20% dmg boost E : 270 + 150 + 20% dmg boost= 504 R = 450 + 200 = 650. Total damage = 1490 +[50 + 8% target missing hp + 20% dmg boost]
Conclusion? Seems like he's a little bit more manageable to deal with pre 6 since his passive auto's won't hurt as bad and he can't grievous wound you anymore. But post 6, he gains a bit more damage and can still troll poll. With DFG gone, he's less bursty but still able to do considerable damage. Thoughts?