A humble request about "Danger" pings

Velasan··2 votes·295 views

Everyone at some point has been in a game where one of your team mates either intentionally or trying to be helpful keeps spamming the "danger ping."

Pings shouldn't be able to be spammed in the first place (IMO laugh command/pings/mastery emote should all be capped at 3 within a 10 second time period or more), but it is particularly bad with the danger ping.

Why? There are several reasons.

  1. The danger ping is louder than the other pings and jarring. Too many people use it mid combat (I don't need to be cautious in combat I'm already fighting and no one else needs it for this either). It's distracting and irritating.

  2. "Danger" can mean everything from enemy in bush to don't engage, and so it's not always clear what it means other than saying "be careful." The equivalent of "be careful" doesn't merit loud alarms and red flashing graphics which leads in to my last point.

  3. The red flash the danger ping creates is bad for the game. It overlaps several abilities which actually appear red (particularly in some skins where red zones or graphics are danger areas) and clutters the screen. There are games where I actually can't see what is the enemies ult and what is the danger ping because teammates are spamming it.

So, please, do us all a favor and cap the number of pings that can be used in a short time and reduce the graphical clutter and loud noise on the danger ping. A retreat ping would probably be a lot more helpful. Pings are supposed to help communicate, not actively detract from the game.

Thank you.

1 Comments

DraygenBiscuit1 votes

I thought I was the only one that had an issue with this..

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