Spell vamp not removed from game entirely.

39041022DEL1··4 votes·851 views

What about the 2% you get from the "vampirism" mastery. Seems pretty pointless without items backing it up considering that 2% is nonexistent in game and idk why anyone would take spell vamp runes or at least any good player would.

4 Comments

peaches7712 votes

Yeah it's very little but when i'm low in laning phase it helps a lot surprisingly. I don't have to back every minute.

LaughingStapler2 votes

Should it be removed though? I don't know if that would really improve the game. I suppose they could make Vampirism work on all damage dealt instead of separating it by LS and SV but it wouldn't make much of a difference and it's already a good mastery for ADCs and junglers. They could do the same for SV runes and remove LS runes too. It would probably have to be something smaller like 1.25% healing on all damage dealt (reduced for AoE) though.

I've actually been worried about the future of SV runes myself since Riot seems to change this game on a whim in drastic ways for both items and champions. I don't want to invest time in new strategies with SV runes only to find them removed in another few patches. It feels like every time I'm comfortable with a champion/strategy, it gets turned on its head screwing over all my hard work and theorycrafting. RIP AP Kog (my favorite champion was turned into a W bot and deleted with the rework).

Revali1 votes

Some weird cases it's ok at best

Ekko's passive fully applies it so it gives you a little below average sustain.

Bobloser35551 votes

I think Spellvamp runes are good, I use them on Swain and Cass

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