Crazy idea for Kha's evolutions

Rebonack··3 votes·548 views

The problem: Two of Kha's evolves are always going to be required (wings and claws) with two of them being relegated to 'that third pick that doesn't matter much'. Getting the same stuff in the same order pretty much every single game doesn't really fit with the whole 'evolve and overcome' theme now does it?

The solution: Kha gets only ONE evolution that grows in power at levels 11 and 16. HOWEVER Kha can freely swap between the evolution with a two second channel time. Each evolution would provide some measure of a damage upgrade, but the one you pick depends largely on the situation.

Q: Evolve for damage. All the damage. Use this guy when you're expecting to find lone targets to prey on. W: Evolve for poke/utility. Evolve this guy when you need to jab at foes a bit before committing to a fight. E: Evolve for mobility. Evolve this guy to get around faster and snowball off kills by leaping from one target to another. R: Evolve for defense. Evolve this guy to break focus on yourself and better survive a hectic team fight.

4 Comments

Shroom Junkie2 votes

Would have to have a cooldown for changing. Maybe like 40-60 seconds?

HumbleDilligent 1 votes

R is in no way defensive. Instead of 2 passive procs you get 3 and you get a whole second of invisibility, which at high CDR, is Q, stealth, Q, stealth, Q, stealth so you become a sort of akali, you need pinks or item 3364 to counter. Very useful offensive ability if used right.

Crowe Stalker1 votes

It used to give 50% Damage Reduction when evolved, but then Riot took Talon's Blades, opened Kha'zix's shell and went berserk on his innards, then dulling his claws and called it a 'Rework' or 'Retuning'

Rebonack1 votes

{quoted}

R is in no way defensive. Instead of 2 passive procs you get 3 and you get a whole second of invisibility, which at high CDR, is Q, stealth, Q, stealth, Q, stealth so you become a sort of akali, you need pinks or item 3364 to counter. Very useful offensive ability if used right.

Stealth is a defensive/positioning tool.

And as pointed out, Kha used to get 50% untyped damage reduction while he was invisible.

But Riot removed that aspect of the ult evolve (and provided it with zero compensation) because Assassins aren't supposed to be durable.

Ekko

Well, most Assassins aren't supposed to be durable.

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