Unpopular Opinion: S9 Updates worse than S5 updates
Yea I know we all like to complain about the "Unkillable Juggernat" update/season, but I'm pretty sure I enjoyed the game more then, than now. Matter of fact I know I enjoyed them more than I enjoy the current meta. At least back then I had a chance to kill them if they were ahead. they had a clear weakness, even if you were bad at it. That weakness was called kiting, Sure It could be slow and tedius, or even sometimes you fucked up and died because you got "stat checked".
However, there is something that feels absolutely worse than getting stat checked by a slow moving kiteable champion. Thats right I think getting stat checked by a hyper mobile unkiteable champion that just nukes you the second you are on the same screen as them. Right there, that phase is probably the most frustrating thing to play into/against.
Season 5 brought us some questionable decisions, but there was still always an adc, and assassin/burst/mobility champions still had a place in the game. Games felt more comfortable because a few deaths didn't mean that you just fed your ass off.
Now I have a few more unpopular opinions, but its going to be a little bit of a read, so make sure you keep reading for maximum downvote potential.
How to fix some champions that were more recently given too much. Trynd- Remove his automatic heal on when his ulti ends. It didn't used to always be that way, you had to kinda guess between healing early and or getting fucked the second your ulti ended. It added a bit more skill expression than right click spin slow r right click.
Vayne, She seems pretty good at killing squishy targets, so how about we slow down some of her tank killing damage. She used to only get 8% max hp true damage after 3 auto attacks. Lets take it back down from 12 to 8. Tanks won't live that much longer, but hey, its a good start. I'd personally also like to see the stealth tumble ulti cooldown changes reverted.
Irelia, She either needs to have her q reset removed, or her healing removed with an actual cast time/animation on the dash. She has too much cc, mobility, damage, durability. She could easily lose some q healing, or even just lose the animation canceling so that she cant nuke you down in 1-2 seconds just because she button spammed.
Akali, This is going to sound like taking a step back, but remove her 80 energy regain on stealth cast. Make it cost something, you fucking did it to soraka's heal where you made it cost health just so she couldn't perma-spam it. Soraka and other champions have plenty of costs, don't just give it to akali for free ffs.
Talon, Yea I know this guy doesn't get complained about much, but ever since his changes hes pretty frustrating to fight he takes 2 spells to kill you at level 2 , and his q range was increased for no real reason making it so you can't even really zone him well with a ranged champion. Not just that but you have flip , flip, flip, flash, flip, ulti e q dead. My suggestion for this guy is to remove the slow on his q, and reduce its range to make him have more counter play in lane.
Zed, Yea you heard it the big ZED, you know how you make him have counterplay? Just remove his R or W dash. No this is not gutting him. There is just no reason why he should be able to nuke you with impunity to damage. There is 0 reasons why he should be able to screen wide gap close, r w q e r and just leave while you die. I mean sure it kinda hits hard, but we could put recast ranges or other things on it too. Removing Ghostblade would actually probably help too.
Kayn- Make his ability that moves through walls and grant movement speed only grant movement speed while going through a wall. Pretty simple change really. He just wouldn't be able to walk through the wall, zoom through lane and instantly fuck you. Atleast his ms would stop at the wall. He then wouldn't be point blank when he casts his knockup/slow. Would take more skill to hit it that way.
Yasuo- This is gonna sound a little strange but he can ulti before the knockup animation hits. That and remove being able to q as you ulti/come out of your ulti, and the "automatically gets placed outside of tower range" on his ultimate. Reduce his free ultimate armor pen too. He already gets double crit. He doesn't need that (especially as much as he does) as well.
Pyke- Remove grey health. Yea yea yea, I know "but that guts him". Well get good and assassinate or die.
Riven- I gave this one very little thought. Ap ratio shielding. I mean we could also, just rework black cleaver and spear of shojun and it would fix darius, fiora, garen, riven, renekton, and quite a few other champions. Honestly the item itself gives too much.
Panthion Gonna Just put this out there his new ulti is going to deal too much reliable damage, unless I'm misunderstanding its lane wide, super long hits everything in its path.
Tham- Just reduce the amount of damage he deals. Boom, ,you now can't really walk away, hes a good tank, but hes not just force feeding himself while you can't move.
Renekton- Remove shield destroy, reduce the aamount of damage he can do with tripple hit auto cancel tiamat. Yea actually just removeing animation canceling would fix quite a few champs. Irelia, Riven are two.
Neeko- Why the fuck does she have an amumu ulti, and get a shield. Remove that shit, she can ulti without it.
Zoe- Just remove her from the game, but on a more serious note. Remove the splash damage on her Q. She doesn't need big dick damage and target forgiveness.
Yi, remove his true damage, don't compensate buff.
I've got more ideas, but its tireing listing all the power creep champions keep getting.