Elise's Win rate has DROPPED in 5.12.
Riot, will you PLEASE cut it out with the terrified half-assed buffs you keep giving her and actually start addressing what's making her so weak?
Riot, will you PLEASE cut it out with the terrified half-assed buffs you keep giving her and actually start addressing what's making her so weak?
I think part of that is due to people who don't know her well are playing her since she got buffed. Give it a couple weeks and see where she is.
I'm not sure what they can really do for her. Since she has so much in her kit its pretty difficult to actually balance. But as of right now, I agree shes pretty garbage.
I think she should get the
treatment. (Full Kit rebalance)
rather than "we added more sustain" or "we increased her AP ratio to 0.7 from 0.65"....
thats just me.
I really don't see how her kit is so overloaded.
I really don't see how her kit is so overloaded.
I'm not saying its completely over loaded, but more so she has more moves than an average champion. like 2 Q's, 2 W's, 2 E's and 1 R.
I see what you're saying but I just feel like her kit isn't really that great to be considered overloaded. Even with all her abilities it just seems average.
Effectively, she doesn't have an R, it's just the thing that lets her use her other abilities. When most champions use their R it makes a big difference; Elise's doesn't.
In fact, I think this is a big source of her problems: she was nerfed because having reliable ganks without having to spend your ult is really strong, but if Elise doesn't have that, she doesn't have good ganks at all, because she has no ult to spend.
Most other junglers have a power level that makes it hard to gank without your ult, but much more effective when it's up; this gives you limited ganking opportunities and you spend the rest of the time farming while waiting for CD.
You might say that it's monotonous for all junglers to work this way and good that there are other models -- but there aren't balanced other models. Elise and Udyr are bad (Elise used to be OP but went straight to UP without Riot being able to find any middle ground), and Nidalee was OP for one patch and bad (as a jungler) the rest of the time. No other ultless champion jungles at any significant rate.
Well shes not really known for anything at the moment. Like a sustain jungler, A gank and go jung, a heavy burst jung, counter jung, ect. She really doesn't have an image to go by so they can't buff her in that area. They're just adding things in the dark imo.
in her previous days she was a jack of all trades, she can jungle with decent clear time and alright sustain, she had great ganking potential, alright CC, mini garen ult, great esc, high burst, all while being tanky.
They striped everything she had and made her what she is today, a flimsy sustain jungle with huge cooldowns.
They can't balance her now because they are about to redo ap itemization in a way that will likely buff the items she uses well. If they balanced her for the current items then she might be too strong when those changes hit.
I just want them to fix Rappel so it's not trash that can neither escape nor place you in a position to attack. Make it stop missing just because they decided to walk away. If I use Rappel, I want to end up ON my target and attacking them. And NOW, not next week. And fix the bug that makes her spiderlings not attack after Rappel, because really?
The reason her winrate dropped was most likely because players new to her who have never played her before tried to pick her up in ranked and failed at it because of her complicated playstyle.
Riot, will you PLEASE cut it out with the terrified half-assed buffs you keep giving her and actually start addressing what's making her so weak?
I've heard this a 100 times over, And I still have no Idea what that actually is.
please elaborate.
It might be because Runeglaive. I do not play Elise so I do not know if it is better then Magus for her but this might be why her low win rate dropped more