A suggestion to add more counterplay to Malphites Ulti

OnlyGragasOnlyGG··2 votes·1,051 views

So, as you probably know, Malphites ult is pretty hard to dodge without flash and it lacks counterplay - he can stand next to you and ult because the ability has no big travel time or problems in its use.

What I propose is that it should have a minimun cast range, similar to Ryze's ult.

https://2.bp.blogspot.com/-RqwkOtLpGLk/V3McM4bIo2I/AAAAAAAARBE/YdgfMJhvEWIE5jAnL2W-cZ8YCMmQzbmkwCLcB/s1600/ryzerrange.jpg

This change would make it so that Malphite can't launch ult on champs that are in a melee distance from him. It would also introduce clunkiness to the ult, like Gragas has got.

I don't post this because I hate Malphite, it just came up in my mind and I thought it's a sensible/fair idea.

5 Comments

Big Lincoln4 votes

so he would have to flash away from someone before he could ult?

lol this would ruin him

OnlyGragasOnlyGG1 votes

Malphite steals movementspeed with his Q so versus nonmobile champions it's not a big deal.

Option 2 could be that the spell gets a fixed travel time exactly like Gragas where the ult would not have an instant impact for short range.

Ralanr3 votes

This would take away much of the reason why pros would ever pick him.

Tenth Leper2 votes

{quoted}

So, as you probably know, Malphites ult is pretty hard to dodge without flash and it lacks counterplay - he can stand next to you and ult because the ability has no big travel time or problems in its use.

What I propose is that it should have a minimun cast range, similar to Ryze's ult.

https://2.bp.blogspot.com/-RqwkOtLpGLk/V3McM4bIo2I/AAAAAAAARBE/YdgfMJhvEWIE5jAnL2W-cZ8YCMmQzbmkwCLcB/s1600/ryzerrange.jpg

This change would make it so that Malphite can't launch ult on champs that are in a melee distance from him. It would also introduce clunkiness to the ult, like Gragas has got.

I don't post this because I hate Malphite, it just came up in my mind and I thought it's a sensible/fair idea.

Why would we want to introduce more clunkyness to the game? There is so much of it lately.

Desolas Arterius1 votes

You might need to play Malphite to understand how he works a bit more...

Restricting his ult to a specific range like Ryze is pretty much pointless, and would destroy his playability. His Ult is pretty much all he has going for himself considering it's the only one of its kind. Take away that identity of being an unstoppable moving mountain and all you have is a garbage Armor melee tank with a slow and AS slow (when in melee range).

If you took away his ability to ult next to himself then you'll take away his ability to stay in the fight or lock down opponents. It's used as initiation or as a lock down. Restricting it to initiation range only is pretty much pointless and would make his teamfighting garbage since a lot of teams like to work around his ult and his ult's range.

Also, his ult does offer counterplay ;P It's called paying attention and not grouping up when there's a malphite on the enemy team. If you group you betcha he's going to ult your face for his team. Mobile champions are his bane too, and the fact that a single summoner spell can instantly negate his ult is pretty lame. But it happens much like summoner 14 counters a lot of drain tanks/lifesteal champs.

In all honesty he's in an okay place right now. He's still viable top and Jungle, but struggles hard against ranged champs or tank shredders like Vayne/Quinn.

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