My idea to balance Soraka
Even with her nerfs in 6.7 and 6.9, her winrate has been slowly rising. My goal is to tweak Soraka so she has more opportunities of counterplay, mainly giving power to her Starcall but at a cost and to make her an overall more satisfying champion.
Starcall (Q) -
Slow: 30% -> 0% (removed)
AP scaling: 35% -> 45%
Sweetspot re-added :D
Impact radius: 235 -> 265
Sweetspot radius: 65
Rejuvenation has the ability to stack 3 times
Rejuvenation heal per second: 14/16/18/20/22 -> 8/9/10/11/12 per stack, 24/27/30/33/36 max stacks
Rejuvenation movement speed buff: 10% -> 0% (removed, it didn't really do anything after it got nerfed from 15% to 10%)
Rejuvenation on other allies: 3/3.5/4/4.5/5 seconds -> 4 seconds
Hitting multiple champions with Starcall now gives you more than 1 Rejuvenation buff
Sweetspot: Hitting enemies with the sweetspot slows enemies for 30%/35%/40%/45%/50% and increases damage by 50%. Hitting enemies with the sweetspot also gives 2 Rejuvenation stacks.
Astral Infusion (W) -
Heal - 80/110/140/170/200 -> 70/100/130/160/190
What do you guys think? I stuffed more power into the Starcall buff but slightly nerfed the W heal and it takes more skill to get more heals, but it is worth it.