Can Lux get some minor buffs?

Fadedpf··24 votes·2,434 views

She is getting an amazing new skin in the next patch.

The problem is she gets not only destroyed by this meta/counters but limited by her own high mana costs and cooldowns.

Things I would like to see are:

  1. Lower mana cost on E. It is insane to cast her E right now, it shouldnt cost more than her ult. 130 mana. WHY?

  2. Make her W instantly give her a shield on cast, the delay is really huge in some fights it can end up costing your life.

  3. Increase the base damage of her E to match the base of her Q. Going back to the mana cost of her E, it is really sad the amount of damage it does if you don't have a high amount of AP since you are forced to buy mana/cooldown items. Making it match her Q base damages would be fair in my opinion her ratios aren't insanely good but this would be an amazing buff. item 3174

With these changes Lux could be in a good spot in my opinion. She will still be 100% skillshot based with a stupidly dodge-able Q and 0 mobility. So I don't see any reason not to buff her E damage slightly, making it match the base damage of her Q with also lowering its insane mana cost.

26 Comments

Strawberrycocoa9 votes

I think Lux just needs higher damage numbers on her skills. As-is she pays too much cost in her bases and ratios for her passive, when you can't even trigger it without going into standard AA range, except for her ult.

Maybe if ALL of her skills could detonate her passive, it would be better.

SmokinSickStyle7 votes

I'll tell you why her E cannot get buffed in the ways you described.

Despite being a skillshot, it's arguably hard to dodge and one of the easiest to land.

So yeah, the mana cost and damage are more than justified.

Don't forget she has a very low CD ult that does tremendous damage from a very long distance and she's one of the highest ranged mages in the midlane.

You really don't want to buff her, because she could become pick\ban and get nerfed and put in a state that is worse than now (I actually think she's in a balanced state, not gamebreakingly OP as some champs but still not weak to not be picked at all)

Curling Veigar5 votes

STOP ASKING FOR LUX BUFFS LIKE LEGIT

THERE HAVE BEEN SO MANY EXPLANATIONS AS TO WHY SHE WONT BE BUFFED

DELETING SOMEONE FROM THE FUCKING ANDROMEDA GALAXY ISNT SOMETHING THAT NEEDS TO BE BUFFED

TY

Fadedpf1 votes

Lux Get out of here.Lux

OJ1915 votes

[{quoted}](name=Curling Veigar,realm=NA,application-id=3ErqAdtq,discussion-id=hW3xHmIo,comment-id=0004,timestamp=2015-05-01T05:02:58.181+0000)

STOP ASKING FOR LUX BUFFS LIKE LEGIT

THERE HAVE BEEN SO MANY EXPLANATIONS AS TO WHY SHE WONT BE BUFFED

DELETING SOMEONE FROM THE FUCKING ANDROMEDA GALAXY ISNT SOMETHING THAT NEEDS TO BE BUFFED

TY

Pretty sure if she can predict your location 2.5 million years in advance she deserves to land her ult

Maximum Zilean3 votes

I agree, mana cost reductions would be the easiest way to make her good again. Her damage is fine considering all the utility she has in her kit. But her E early game is horrible since Lux goes OoM in like 3 casts, which is horrible considering its her main harass tool.

DanofDemacia1 votes

[{quoted}](name=Maximum Zilean,realm=NA,application-id=3ErqAdtq,discussion-id=hW3xHmIo,comment-id=0001,timestamp=2015-05-01T03:05:40.874+0000)

I agree, mana cost reductions would be the easiest way to make her good again. Her damage is fine considering all the utility she has in her kit. But her E early game is horrible since Lux goes OoM in like 3 casts, which is horrible considering its her main harass tool.

She has no utility fam

Drunken Mutt2 votes

Are you joking? Literally everything has utility Q is a snare W is a double shield that works on all allies it touches (Although they tend to dodge it >.<) E is a slow damage slow and her ult pops her passive and has a huge distance.

DanofDemacia1 votes

{quoted}

Are you joking? Literally everything has utility Q is a snare W is a double shield that works on all allies it touches (Although they tend to dodge it >.<) E is a slow damage slow and her ult pops her passive and has a huge distance.

Distance isnt utility, e id really weak her q is the only one that actually has utility. Also her shield doesnt even fit in her kit its the only thing that puts her as a secondary support. If not she would be a mage assasin. She has the same utility as xerath.

Maximum Zilean3 votes

{quoted}

She has no utility fam

Mini ward on her E, an AoE shield, decent CC. Sounds like utility to me.

masterdragon4812 votes

But just like you said, her E is her main harass tool. It's a very long range AOE ability that is essentially undodgeable. Reducing the mana cost on the ability is just going to allow her to shove people out of lane incredibly quickly at no risk to herself.

Mana cost buffs really can't be the answer here. All abilities popping her passive might be a good idea.

Magicsparkle2 votes

BUff Lux pls.

Shroom Junkie2 votes

lolno My brother was playing Lux support the other day. As Lux, he got a pentakill almost by himself. In a teamfight, everyone is brought to about half health on their team. Bam, ults one. E's another. Q's another. By this point he's chasing the other two down, and E's once again. The entire team is searching for that last guy, and once we find him, we saved the penta for him.

So, it did take a bit of support for him to get a penta, but who doesn't need it? Rarely can any champs get a pentakill solo, and it requires major skill(nerdskill that is).

The Bíg Ticket2 votes

She is strong, don't really see a need for buffs. Good damage (falls off a bit), good utility and very good range. She has 2 ccs and a shield plus 300 base damage on her ult at rank 1, don't think there are many midlaners who can compete with that. I agree that 130 mana on her E is a bit too much but its a very powerful spell and you may think its ridiculous that it costs more than her ultimate, well look at Malzahar: Q 100 Mana, W 110, E 120, full combo 430 mana whereas Lux' costs 380.

Thelostcup1 votes

IMO, Lux's big issue is being very snowball dependent. If she gets a bad matchup in lane, she has a hard time staying caught up and will generally be rather useless (with the exception of her q) for the rest of the match if she can't get that flat AP going. If I have to start building defensively on Lux, it's a good sign I'm about to lose.

Whereas lategame Lux generally doesn't have an issue with mana; even with mana regen, she oftens runs out of mana very quickly during teamfights in mid game. I've encountered situations before where I've not been able to save my teammates even when I've thought I've been casting my spells conservatively.

Also, in lane there's the issue that many times our jungler will not let me have blue buff (even though it's generally considered good form to let mid have blue) and since it takes roughly have of her mana to pull off her combo, there have been many cases where I simply cannot land a kill with Lux. If I end up having to go back and get the chalice instead of building Morello, it's going to be difficult to do damage for the rest of laning phase.

ZzEslIolZQ1 votes

She's not gonna get a buff. So many champs that could use some qol changes or even bug fixes and they go ahead and give Yasuo 40 extra shield for some reason. There's no rhyme or reason to what Riot does, the ppl who work there just do w/e whenever they feel like it.

1000angrybees1 votes

A small buff that wont entirely ruin laning with lux for anyone would be to reduce e's mana cost a bit.

Like 65/80/95/110/125. I doubt riot would want to let her go down to 60/75/90/105/120, so I'd be happy with that.

Double Rainbow1 votes

I just want decreased mana cost on E. No other buffs are needed imo

Rico Nasty1 votes

just lower her mana costs and she'll be golden.

Drunken Mutt1 votes

Maybe she could have her auto range and passive damage increased? I feel her high mana cost is deserved because of how big her e is. Also her Q seems so freaking slow for how big it is.

manbearswine1 votes

No,big or moderate buffs only,enough of this nonsense,minor buffs won't get her to compete with xerath.

yukonl1 votes

Her Q is supposed to have higher base damage because it's a harder to hit skill shot unlike her E which is generally an easy skill shot.

Many champions follow this rule of high risk - high reward, for example Fizz who has a higher base damage and AP ratio on his E than his other non-ultimate abilities which gives the player the decision to deal more damage or lose damage in return for an escape.

Though, if you want Lux buffs, I'd go for removing the cast times of her Q or W.

SociopathFriend1 votes

Honestly- I think Lux is in a good place right now; maybe not the place she SHOULD be, but a good place nonetheless.

True, she can't oneshot a creep wave like the other long-range champions can; but she also isn't entirely boned like they are if an enemy is in her face as she has a shield plus CC to stand there and trade a bit.

Vincent Lucius1 votes

Wow, another one? Cool. Guess I'll suggest the same as usual: lower the mana cost of her E just a bit or allow her E to set off her passive as well. The mana cost may or may not be needed, normally I build so much mana regen on her anyway that if I run out of mana then something really intense is happening(to the point where I just turn down blue buff most of the time). The E detonating her passive, and possibly applying a fresh one like her ult, would be cool, though. The singularity interacting with the markor something, maybe it could be gated by lowering the amount of time you have to set it off so that people can't just try and spam E and be an ungodly terror in lane, or make it so that the E can't set off its own mark?

But, if I'm being honest, these are changes that could or could not happen and she'd be fine. The E cost always bugged me, but I build mana regen on my first three or so items, The damage is a secondary concern.

MillForMe1 votes

I'm not the only person who plays Lux that doesn't have mana problems once I buy a chalice or tear, right?

RagingBulk1 votes

Lux is a burst mage, with insanely high cool downs compared to other long range mages. Xerath, Ziggs, Kog. All have main damage spells on low cool downs.

Some small buffs I would like to see are

  • faster AA wind up
  • higher base attack speed
  • increase missile speed on W
  • being able to activate(pop) E while using R
  • lower mana cost of E from 130 max to 100 max
  • have passive AP ratio scale with level, similar to Ziggs.

very small things, nothing too extreme.

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