Zyra rework discussion!
So everyone is sulking over Vlad and widening their eyes at Malz but... I haven't seen any threads on Zyra rework so here's a place for us plant lady lovers in order to at least give our opinions on the matter!
-Her passive not dealing damage when dead... while it wasn't really a staple on her kit, dying as Zyra never felt like the end, you could get some gold and at times even payback. This feature will be missed but I think we can live without it.
-No vision from her seeds... another small aspect of Zyra, the reality is that being able to plant 8 seeds would mean way too much vision but this was the only thing that W had going for itself, of course, stepping on a seed now will clear it and you'll know that someone is there but being able to see them made you react accordingly.
-Last but not least W itself... this skill is simply boring, paired with the rest of her kit it's really great but at level 5 it barely adds 1 more hit from champions (I think?) taking away the cooldown reduction was a good call but leaving it with nothing is kind of sad, specially since the damage from her passive is gone. I was hoping for some kind of warding skill, like the mandragora ward that appeared on the PBE a long time ago or passive magic pen or mana or something!
what do you think?
tentacles!"
"Ok, I heard you,
now has illaois passive too. If you complain more, f*****
will have the same mechanic! Are we clear?"