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Balancing ranked

Ipuntmidgets··4 votes·806 views

Could riot put in some kind of system that allows players to not be penalized from disconnects on their team? In ranked if a player on your team disconnects for 10 minutes or longer then you are at a substantial disadvantage. is there any way that riot can simply lower the amount of Lp lossed or remove the match all together as a loss. After a single player on your team is disconnected from the game for 10 minutes or longer then the game no longer counts as a loss or the loss of Lp from losing that game is reduced by a large amount.

13 Comments

Kazaashi2 votes

The system already makes up for this.

As long as you are not the person AFK/DCing, the enemy team has a higher chance of it happening to them; therefore, over long enough series of games, you will win more than lose due to them.

arcinex3 votes

{quoted}

The system already makes up for this.

As long as you are not the person AFK/DCing, the enemy team has a higher chance of it happening to them; therefore, over long enough series of games, you will win more than lose due to them.

Lol dude you're just spewing out garbage from what every other person says on youtube. Disgusting.

Kazaashi1 votes

{quoted}

Lol dude you're just spewing out garbage from what every other person says on youtube. Disgusting.

Indeed. Ad Hominem attacks make for good discussion. Maybe you should listen to people instead of dismissing them. You may learn something.

arcinex1 votes

{quoted}

Indeed. Ad Hominem attacks make for good discussion. Maybe you should listen to people instead of dismissing them. You may learn something.

Maybe you should watch the countless amount of youtube videos and forum posts that literally copy paste this disgusting untrue statistical probability and shove it up yours buddy.

Kazaashi1 votes

{quoted}

Maybe you should watch the countless amount of youtube videos and forum posts that literally copy paste this disgusting untrue statistical probability and shove it up yours buddy.

You can't just say something is untrue and end it there. I'd like to see the data that proves what you are saying.

4 out of 5 chances on your team for an AFK/DC/Troll/Feeder.

5 out of 5 chances on the other team for an AFK/DC/Troll/Feeder.

If you play enough games, the AFK's will even out.

To the point of the OP: I feel if there was a Loss Prevention system for AFK's/DC's, then there would need to be a Win Prevention system for teams that win due to an AFK/DC for the enemy team. Otherwise, the statistics will start to get wonky because wins and losses won't have the same value.

Celeste Benal1 votes

Every player is statistically just as likely to be a feeder, disconnect, have a bad day, etc as any other player. So the whole 4/5 vs 5/5 stat is bullshit.

I do not support loss prevention or reduced LP losses because it WOULD be gamed.

I do support making every player start at bronze 5 every season.

Kazaashi1 votes

[{quoted}](name=Celeste Benal,realm=NA,application-id=3ErqAdtq,discussion-id=hFpMKMt7,comment-id=000000000000000000000000,timestamp=2015-04-06T17:52:56.080+0000)

Every player is statistically just as likely to be a feeder, disconnect, have a bad day, etc as any other player. So the whole 4/5 vs 5/5 stat is bullshit.

I do not support loss prevention or reduced LP losses because it WOULD be gamed.

I do support making every player start at bronze 5 every season.

Yea, the statement is only true if you are not any of them. If you are, then you need to work on that above all else.

I, personally, have takes steps to make sure I am not one of them. I have stable internet so I don't DC or Lag. I never AFK or rage in any of my games and play passively when I get behind, so I don't feed kills very often.

The enemy team is just like you, they have bad players too. If you can make it so you aren't one of those baddies, you now have a statistical advantage in every game you play. Now you can focus on finding the baddies on the other team and exploit them for a victory.

Aych Pii1 votes

...except it's true. By basic, first-grade statistics it's true. When one team has four people who may leave (assuming you aren't planning to leave) and the other has five (given that you aren't on that team), enemy teams are more likely to have people leave by a small margin.

On the other hand, if you yourself are the type to leave games then I'm sorry to say you might not have as nice a time.

gr8job2 votes

Wouldn't people exploit this? People would A. DC intentionally to mitigate LP loss from a bad match, or B. feel a greater incentive to research and implement drop hacking methods. I feel like punishing people who frequently disconnect is the right approach.

Lugg1 votes

I just love how I win a hard fought game and get 4 points, but lose a game where there is an AFK and a troll feeder and lose 22 points. WTF Riot?

ZephyrDrake1 votes

well the system can do that, doesn't mean it will reduce how much MMR you will lose which will just make you gain pitiful amounts of LP later on and lose massive amounts of it

Ipuntmidgets1 votes

Regardless of what the attribution should be, if a system is supposed to be designed to allow you to show your skill and ability as a player a match doesn't matter if a portion of your team is missing for a large chunk of a match. It isn't a level playing field if you start teh match at a disadvantage. You can't even say that you should play better as a team because the person missing could be the only tank or the main source of damage and your whole team comp is now useless because of their absence. The only thing that high elo players will say is that it happens and either you play way better than you actually are or you lose. So why can't there be something small put in place even if that small thing is you can't be demoted if someone on your team disconnects. Disconnecting players seems like an easily avoidable automatic loss of LP and i think riot should do something about it. While a small number of people will find a way to exploit it, the game as a whole will be made better by it because you will be able to play this team game and not have to worry about a portion of your team being missing and you being penalized for their absence.

Ipuntmidgets1 votes

This also brings up people who can't play the game due to bugsplat. Riot can check to see if their program crashing is the reason taht a person can't play his/her ranked match. This person can also be given the same amenities as his teammates in this regard because unless you find a way to bugsplat your game on command then it isn't your fault that you can't play the game.

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