Hightime zzrot be removed or nerfed into the ground.
It encourages and rewards teams for not interacting with the enemy. It's hard as hell to remove off the map once placed and just overall lowers game quality.
It's the very definition of anti fun. It forces the enemy team to give up map pressure at a near impossible to locate item without exceptional team coordination. Pls consider reworking it into a different item entirely. Banner is basically the healthy version of this item. Powers up 1 minion and doesn't send like a 100 for its life. It never feels truly satisfying to kill a zzrot. It never feels meaningful to interact with it because it forces uncoordinated teams to make sacrifices that aren't healthy for the games psychological battle. Zzrot only requires one decision point and click whereas the enemy team if they want to play around it without building it themselves. The total number of decisions both macro and micro under great stress for the team to collectively is overwhelming at times.
When Zz'rot is on the board basically in simple terms its no fun and a pain in the ass to deal with. I really strongly feel that it betrays your philosophy of counterplay. Please do something about it.