@Meddler Spell-Vamp issue.
We all know that spellvamp is near useless unless you're playing
and the main issue is due to the fact that spellvamp could turn AoE mages into huge sustain monsters, so I thought rather than the buff that WotA is getting how about revamping (Pun intended) spellvamp so that it averages the amount of damage done to targets, so if a spell did 1000 damage to 10 targets it would only heal a percentage of 1000hp rather than healing a percentage of 10000hp.
I also thing WotA should have it's cooldown reduction increased to 20%.