@Riot, about Bloodthirster...
So
has a combine cost of 1150 gold, which is already enormous, on top of having to buy a 1300 gold basic item,
as a component for it. At 3700 gold, it's also the second highest cost AD item in the game (the first being
).
Because of this,
is extremely difficult to fit into a build. 90% of the time, you'd be better off building
. Sure, you lose 5% lifesteal on auto-attacks, but
makes up for it with its lower cost, far smoother build path, 10% cooldown reduction, and the fact that it can heal from ability damage too. There's also the fact that
's passive damage conversion feels much more reliable for survivability than the shield from
.
Is there any chance of some
changes in the future? A cost reduction might be out of the picture, but maybe you could add a second
into it's recipe to smooth it out?