PSA: Morgana's black shield negates Frozen Heart aura
Not sure if this is intended, but I just tested it with a friend and it does, also fairly certain it will negate Randuin's on hit passive as well.
Not sure if this is intended, but I just tested it with a friend and it does, also fairly certain it will negate Randuin's on hit passive as well.
working as intended, black shield protects from all types of disables, including attack speed slows
[{quoted}](name=Captain Aishi,realm=NA,application-id=3ErqAdtq,discussion-id=h09TE1kX,comment-id=0000,timestamp=2015-03-30T04:27:08.416+0000)
working as intended, black shield protects from all types of disables, including attack speed slows
Uhm No, it does NOT negate "disables" It negates ALL debuffs.
Is there a debuff that's not a disable and vice versa?
Think this way: All disables are debuffs, but not all debuffs are disables. Also, armor shred is a type of debuff that doesn't disable.
[{quoted}](name=Tis a nice day,realm=NA,application-id=3ErqAdtq,discussion-id=h09TE1kX,comment-id=000000000000,timestamp=2015-03-30T06:41:47.125+0000)
Is there a debuff that's not a disable and vice versa?
Disables are generally snares, stuns, knock ups, and silences.
DoTs like GPs passive or karmas W are blocked by morganas shield as "CC immune"
Slows are also not a disable.
DisasterSola is a bit off
Entangle, Snares, Roots, Stuns, Knock-backs/ups/asides, Pulls, Slows, Silences, Blinds, Fears, Taunts, Charms are disables.
But stats reductions are considered debuffs only and not disables. So black shield prevents all negative affects on champions.
And Pacifies! Don't forget about Pacifies! (Polymorph, Curse of the Sad Mummy)
There were just so many to list, I knew I forgot something lol
Curse of the Sad Mummy is actually an "Entangle" and is the only one of it's kind. It's a Bind that disallows auto attacks.
AS slows were coded a while back to function as movement speed slows (about a patch after master Yi's rework) Since then they've been affected by anything that that affects MS slows
It was actually the opposite, in 2013 they had to Code AS Slows and ability stacking completely separate from MS because Master Yi was abusing :
Wither
Gravitational Field
Ground Slam with Rylai's.
Crippling Strke with Frozen Mallet
Glacial Storm
Ice Blast
I'm wrong on the timing, it was three patches after Yi's rework It was changed in 3.13 http://na.leagueoflegends.com/en/news/game-updates/patch/patch-313-notes
master yi is still immune to attack speed slows when using highlander
Not correct - the problem was that slows and AS slows were bundled into a single buff with champion abilities. This meant that combined AS/MS slows were removed by highlander/reduced by slow resist, and pure AS slows were not. For example, Malphite's E would not be reduced regardless of whether he had Rylai's, but Nunu's snowball would.
Now all effects that alter the duration of MS slows also alter the duration of AS slows.
In other words, they cleaned up the interaction, but did not remove it.
it does not negate debuffs, darius will still apply his passive bleed when hitting a shielded target
Pretty sure Darius' bleed is a stacking DoT, not a debuff
It is a "debuff", because QSS will remove it
The thing is Morg's blackshield makes the target "CC immune" and darius' bleed isn't any form of CC (although the shield itself will absorb the damage)
So it is. Huh. As are most other DoT's? Weird.
Yeah, they are. I've lost one or two kills as Malz because the enemy QSS'd the space-AIDs
Attack speed slows are counted as disable and not as a debuff
And Morgana black shield and other things that prevent disables does not prevent debuffs like Zed Death Mark, Swain/Vlad % damage increase and DoTs (However it will block GP passive since it is connected to a disable/slow unless they have changed it)
QSS cleanses attack speed slows, so they are clearly a debuff
QSS removes everything... debuffs and disables (except knock ups and knock backs)
QSS tooltip is "removes all debuffs" most disables are debuffs, displacement CC is the exception to that
False, while it negates the slow on Karthus' wall of pain it will not negate the MR reduction.
It's intended. IIRC, Riot changed attack speed slows to function similarly to movement speed slows back in patch ~3.14. This means that abilities which allow the bearer to ignore CC (such as Olaf's Ragnarok and Morgana's Black Shield) cannot be affected by movement speed slows either.
This has also lead to a couple other effects:
It's intended. IIRC, Riot changed attack speed slows to function similarly to movement speed slows back in patch ~3.14. This means that abilities which allow the bearer to ignore CC (such as Olaf's Ragnarok and Morgana's Black Shield) cannot be affected by movement speed slows either.
This has also lead to a couple other effects:
- Master Yi is immune to attack speed slows during Highlander
- Liandry's Torment has it's burn damage doubled by attack speed slows (which can make it work well with Frozen Heart).
Is that Liandry thing real?
That sounds legit for AP Nasus in ARAM lol
Think more like.... Amumu. His build in SR can contain Frozen Heart, and to do insane damage, he would get Liandry's. Before, to get the double damage, he would need a Rylai's, but Frozen Heart fits much better into his build. He already does a ton of damage with just Liandry's, so rushing a Frozen Heart after it would make it even double damage. Maybe I should try this next game...
I swear I had a Frozen Heart and Randuin's in ARAM once, with a fed Yi, and when he ulted he didn't miss a beat when attacking me. I wondered why there wasn't a slow down.... This is OP if true, and they need to rewrite the codes to reflect the change, or change his tooltip to let players know he is immune to attack speed slows as well. I can't believe they just changed its' value, but didn't alter any ability, spell, or item interactions to reflect this.
Edit: Found it. Patch 3.13 Attack Speed slows Summary: Attack speed slows (IE: Nasus' Wither) were immune to cleanse or other forms of debuff removal unless attached to a movement impairing effect. Now all attack speed slows can be cleansed and are treated like movement speed slows.
Context: We’re updating attack speed slows in order to have more consistent counterplay related to debuff removal. Essentially, we're looking to treat all slows the same, whether they're movement or attack speed based.
Attack Speed slows can now be cleansed as if they were movement-impairing crowd control effects Affected champion abilities and items: Gragas’ Barrel Roll Malphite’s Ground Slam Randuin's Omen Warden's Mail
morgana melts hearts :3
rito, give her a cute splash art pls
Just felt this was relevant.
WARNING. BLACK SHIELD DOES WHAT IT IS SUPPOSED TO DO.
inb4 someone says OMG Black Shield OP plz nerf, rito.
Her Black shield also negates poor
Q, how is that possible? Not supposed to affect physical spells....
ACTIVE: Places a shield around target friendly champion for up to 5 seconds, absorbing magic damage and preventing disables while the shield holds.
Prevents disables.
i dont know if you are dumb or something?
Thanks for the info I had totally forgotten about the changes to attack speed slows...