Make Rubysightstone increase ward placement count to 4

Shenron·3/27/2015, 1:47:33 AM·50 votes·1,835 views

I want a reason to buy this item, at the moment there isn't one.

39 Comments

JedenVojak3/27/2015, 6:06:48 PM3 votes

Riot has previously stated that the reason the Ruby Sightstone sucks so much (this is something they are aware of) is that they don't want supports to feel like they're forced to spend even more money on a support item that they HAVE to buy.

They're already buying this guy: item 2049 plus one of these item 3096 item 3098 item 3097 and also these item 1001 before they can even start buying their own items.

Denims Wrath6663/27/2015, 11:49:24 AM3 votes

actually, i kinda like that. I also think it should actually regen some more wards slowly... because like you, i never buy it either and i support pretty often

flibitydoo3/27/2015, 6:22:35 PM3 votes

Ruby sightstone isn't supposed to be good enough to rush though.

The whole reasoning behind the season 4 vision update where they limited the number of wards on the map was to help fix the issue where if a team is winning, then they automatically win the vision war as well (which meant that they had a huge advantage in objective contesting/jungle teamfights). The winning team can buy more wards, (and more pinks) and end up controlling the whole map because they have the gold to buy that extra vision. By limiting the wards that can be placed at any given time, they reduce snowballing.

Hard4Hamsters3/27/2015, 5:02:32 AM3 votes

But.... but... the extra HP....

BLU Medic3/27/2015, 11:22:59 AM2 votes

Yes please. Or heck, even 5. Because that health is nice, but it doesn't do much in the long-term. Alternatively, give some different build paths for Sightstone, each one giving the extra ward and a different ability (e.g. extra AP, extra MR/Armor, extra mana regen).

Zarxis3/27/2015, 6:15:10 PM2 votes

I don't think Ruby Sightstone should provide a higher ward placement cap, though I do think it should recharge on the go (like item 3361). If Riot did allow item 2045 to place more wards, supports would become the "ward whores" of teams again. Right now, there's no excuse for teammates not to upgrade their trinkets and assist with warding. Allowing Sightstone users (primarily supports) to place more wards would bring back the age-old excuse for not warding, "you're the support; you do the warding." I do think Ruby Sightstone should have more raw stats. Perhaps if it had a item 1031 in the recipe, it would be worth keeping in the late game... Currently, supports and occasionally junglers build it— supports have to deal with enemy ADC AD damage, and junglers have to sustain in a physical-damage-based jungle, so both roles would benefit greatly from the armor.

agbudar3/27/2015, 3:59:50 PM2 votes

what about the fact you can get red trinket instead of yellow?

Zirzon3/27/2015, 1:04:52 PM2 votes

They could give it ward recharges without returning to base, similar to greater stealth totem.

Athenes Lulu3/28/2015, 8:32:41 AM1 votes

There actually is a reason though, it's when you have so much gold and you don't know what to spend it on other than potions.

But yes, make it unique too so it's actually worth.

Apollocliptic3/27/2015, 4:16:47 PM1 votes

I like the points being made here, as a game designer, I can see why just adding an extra ward might not be the best solution, but the HP buff is simply not enough.

The idea of different build paths also makes a lot of sense, I main support, and I am often in the mind that as a mage support (like Vel or Lux and other "safe" supports) I often consider scrapping sightstone and getting the upgraded yellow. This is only when our team is losing and that last pick choose an AD mid so I am the support AND only ap on the team so I have to build more damage into my kit than utility. Anyway, the point being, that a sightstone upgrade that caters to different types is a smart way to go:

Subtle upgrades could include:

  • not needing to recharge the ruby sightstone, for those high sustain supports and roamers (like Bard) just staying out and supporting everywhere if that's too much, recharge like the yellow one does.

  • HP regen plus a little more hp (or even better, armour or MR) for those tanks, struggling to build MR as a tank, against morgana or annie, when Iron locket and merc treads are only viable choices. Support tanks build Armour easy, but MR choices are limited and often quite expensive considering supports make money slowly, especially if you're losing.

  • Ward upgrade - an additional passive that turns a normal ward into a pink, for those happy with the current sightstone, but don't want to be left behind by the perks other builds are getting

I don't think AP or AD should be added, supports are not meant to be aggressive, and sightstone supports that well. (pun unintended). But speed boost, healing buff (like the opposite of Grievous wounds) and ofc, a grievous affect would be great. Supports with grievous wounds makes sense when trying to help the adc take on champs like Vayne and Kalista, or junglers that have so much lifesteal. That said, there is not real viability for building the current item that provides it, without "losing" support mechanics

But on a separate note, an item that improves healing on others would be cool, there is a self healing buff, and a weakening healing debuff, but nothing that helps low healers like Alista or Taric, buff up their heals with an abstract or diverse build, thoughts?

DeloricVI3/27/2015, 4:38:47 PM1 votes

What a lot of people don't realize is just how significant wards are in a game, and that EVERYONE - not just the support - should be buying wards, so upping your number of wards that you can have active at once is a really dangerous addition. Everyone is set to 3 so that one team doesn't get too much vision. As a pretty decent support, I get it, that your team sometimes is awful at warding. In bronze, I have some adc's that don't buy any wards, don't use their ward trinket, I'm putting vision in the river, tribrush, and one of the bushes, and they wonder why they keep getting grabbed by blitz from the bush that I don't have enough wards to put one in. And no one ever seems to want to upgrade their ward trinket either. That's a bunch of free wards that, as long as you keep placing them it's so worth it to buy.

Could you imagine the abuse that higher level players would be able to pull off if they could have 4 wards per character? We'd have a ruby sightstone meta because they see one pro get it and they think it's so op.

Maybe I shouldn't complain... that may actually get people to ward in bronze rather than just rely on the support to do it...

Either way, could throw the balance off in a game.

Åron3/27/2015, 5:14:40 PM1 votes

I think we just need to give more of a motivation for people to actually buy Sightstone.

FarRockBF3/27/2015, 5:40:46 PM1 votes

Solution: Keep all stats the same. Raise the cost. Make the wards detect other wards as well.

BAM. A must have support item.

KungFuPooo3/27/2015, 7:21:17 PM1 votes

I also think an extra V ward would be nice. It would totally be worth the buy then.

BeerOfRoot48433/27/2015, 11:55:44 PM1 votes

I agree it could use a lil somethin' somethin' but there's a couple reasons to buy it, albeit they're lame reasons. Moar health and slot efficiency.

Krigjer3/28/2015, 8:23:35 AM1 votes

Ruby Sightstone is pretty much the last item I buy, sometimes even after buying flasks with excess gold.