Remove Keystones? Nah, how about nothing but Keystones
Each category (Resolve, Cunning, Ferocity) gets, say ten to twelve options in it. Of these 30-36 choices, you get to pick three.
Three and ONLY three. Any three you want. Mix and match to create useful interactions that are best suited for your champ of choice. Power level would probably need to be a bit lower than current Keystone strength, but that's fine.
Why is this better than our present situation?
Well, for one there really isn't any choice involved. Typically there is going to be one, maybe two Keystone options that are attractive on your champion. Want that flat MR pen in Cunning but Deathfire is nicer for your pick? Tough shit. By doing away with the whole 'tree' concept completely, you pick the options that are best suited for what you plan on playing. And since there are so many options available, chances are there are going to be several nuanced combinations that would have pros and cons based on both your champ and the enemy team.
Real choices. That's what I want to see. Not 'always pick this one thing because this one thing is the best thing'.
