@riotrepertoir , more quinn stuff! [short post, i promise]
So as far as more bug fixes for Quinn goes. There is one particularly aggravating bug on harrier when you're attacking a target at max range (most noticeable when attacking gromp or dragon). Harrier will refuse to mark that target until Quinn moves closer to it, or for about 5 seconds. If we're cleaning up harrier, that's a good place to do it.
Another harrier bug is that valor seems to "misclick" on targets sometimes. It's difficult to explain, but when you're auto attacking a champion and Valor comes into mark them, sometimes Valor will mark the minion right "underneath" that champion. Not too harsh of a bug, but it happens noticeably often. It's a weird one.
Feel improvement for harrier: speed up the animation for Valor applying it. I forget who's idea this was, but its a good one.
Next up, straight buffs!
Have Blinding Assault consume Harrier. Dirty feel good power. Shouldn't be too difficult to implement.
Have Skystrike trigger if Quinn dies while using tag team. Kamikazee Valor is already good for killing things, but if we're buffing Quinn this is a nice one. I still really like the harrier marks on Skystrike victims thing. Forget about changing this skill to a pet summon thing, I was wrong and just trying to be quirky and new.
Change vault so that it has an independent cooldown on Valor. (So valor has "charge" and quinn has "vault")
Triggering harrier reduces vaults cooldown substantially, gives Quinn power needed to maintain a longer duel. I still like the idea that harrier triggers reduce Tag team's cooldown.
Aside from above don't change vault unless you're buffing it, I can't stress that enough.
I'm cutting off short here, because I don't want to ramble on forever (again).
When are you aiming for Quinn changes to be released? It seems like you have a lot on your plate right now....