Why no one talks about the huge HP nerf from runes?
Unless I'm wrong, the combination resolve + insipiration/domination would give you around 130-250 hp (I don't remember the actual numbers). Looking at runes, there's a rune that gives 10-90 hp (lol?). Result being that tank supports are now so easy to kill it's ridiculous.
Every tank supp I have seen played in my games this patch have been completely useless.