The Garen rework was a step backwards and it was the biggest failure of any rework
I might throw Skarner in there to an extent just because Skarner has been shafted so many times but Skarners gsmeplay pattern isn't simplistic and so basic that anyone can pick him up and do well with him. The other champion is Mordekaiser and of course, to no surprise, all 3 were juggernaut reworks that completely missed the mark. The Darius rework was slightly good, it gave him the ability to excel in his design.
Excluding Skarner for the reasons mentioned above, the next champion is mordekaiser. And while the Mordekaiser rework was an atrocity in its own right, the Mordekaiser rework was actually successful if you look at it objectively. The goal of the Mordekaiser rework was to make a melee champion functional in bot lane. It worked. What it took was a horribly oppressive design that shouldn't ever be placed in league again and riot nerfs it and rightfully so but then they go on to leave him in the gutter. The morde mains should feel the most violated because they are but again, objectively, his rework was a success. It was just stupid.
This leads me to Garen. His problems and issues weren't fixed. His strengths are still there and his weaknesses are still there but that's his problem in the first place and always was. He's too straight forward and if he's ever good, he's so basic and lacking in the need for mechanical skill that there's very little that separates an experienced Garen player from a non experienced one. His design makes him so that he simply runs at you, attacks you and kills you with the only requirement being to get in melee range and to an extent even THAT was removed. Champions like this are unhealthy. They don't provide much when they're behind and they feel oppressive and lacking in counterplay when ahead because they are beefy champions with enough damage to solo anybody.
You didn't fix any of his gameplay issues by adding new spells that would allow him to maintain some relevance through utility. While he can be very tanky and he has a silence, let's be realistic and realize you would never pick Garen for this as a failsafe if he didn't do well in lane. Lulu, Kayle, Maokai, nautilus, etc can do this much better. So Garens problems weren't addressed and his rework hardly changed his kit in the way it needed to be changed.
What you ended up giving him was one of the stupidest mechanics in the game. A no gameplay oriented mechanic that grants him max% hp true damage to whoever is doing well on the enemy team. I'm sorry, I thought this was league and not DOTA. This mechanic is by far the absolute most frustrating mechanic to play against because as a player doing well, you literally did nothing wrong. You did well and you get punished for it and he gets rewarded for this. You gave him relevance no matter what by making him have the power to melt a target regardless of how well he's done or not. In no way is this healthy, it's completey binary because his kit is binary in the first place. All it did was make his highs higher and his lows lower. And it made him even more of a train wreck that's frustrating to play against.
Can we go back and actually remake all these juggernauts? Darius is fine. Skarner just needs small tweaks and to remove his stupid passive and possibly revert his rework entirely. Why can't you just admit you were wrong and revert these changes?
Thanks for listening

players would disagree
stfu bout reworks.

