A few things to talk about
A few things to consider from this:
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Look at my gold. I ended the game full build with a surplus of 10k gold. Am I the only one that thinks there should be somewhere to put that gold other than rebuying elixers every time u back? Gold sharing system or possibly other alternatives in the future?
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This game was full of silver/golds while me and my diamond friend were duo in flex. The game was over at 15 which is not an issue, but ofc one of them wouldn't forfeit. We played this 52 minute game on our back foot for 32 minutes basically, and won almost every fight (I even got a penta kill for crying out loud). However, we still lost because they had our inhibs gone from basically 25 minutes till game-end. Shouldn't there be a better way to come back? Winning fights from behind is helpful as it gives you time to strategize, but not being able to take objectives because you have waves upon waves of supers on your nexus seems counter-productive.
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You can see clearly that ekko and darius had the same kills, deaths, and essentially the same assists(not really relevant). Darius allocated his gold into 5/6 tank item that provide 0 damage (unless you consider the passive on Deadman's Plate to be damage) Ekko allocated his gold into basically 6 ap/offensive items (again, unless you consider protobelt and zhonyas tank items). Darius' total damage to champions was 41.3k while Ekko's damage to champions was 39.5k. How is it fair for a 4000 hp darius to do MORE overall damage to champions than an AP assassin? Why doesnt everyone just build 1 damage item and full tank?
In conclusion, I don't expect much thought to be put into these but on the off chance someone cares to read this, any thoughts or counter-arguments would be appreciated. Thank you community :) [slayer-jinx-wink]