Season 6 most unbalanced yet.

Spookÿ··11 votes·1,393 views

Pretty sure when a tank with 0 damage items and 3k hp can do more damage than someone with 1.5k hp and 400 ap that is not balanced.

Base damage needs to be significantly lowered to make it so if you dont build damage items, you dont do that much damage.

Asking for 0 base dmg is a little ridiculous i understand. but it it is way too high on champions like sion maokai and malphite. roa + full tank = unkillable and too much damage. Please upvote if you agree tanks unbalanced. Thanks

14 Comments

BluePolarizer1 votes

So the point of a mage is not to stand still and slug it out with a tank. You actually have to kite and move around. You'll be surprised just how often you stand still. Also improve your mechanics.

Spookÿ1 votes

Was using mage as an example. does it to adc, assassin. everything. Im gonna try full tank kennen soon. might be broken as tank kennen jungle. that made me go 11-2

RoodToob1 votes

Assassins are countered by tanks, ADCs can't 1v1 a tank, they need a team. bruisers are the ones that can 1v1 tanks

Zerolocke1 votes

{quoted}

Assassins are countered by tanks, ADCs can't 1v1 a tank, they need a team. bruisers are the ones that can 1v1 tanks

An ADC can beat a tank. Early on tanks do have an advantage on an ADC simply because they have no damage yet. ADC will tear them apart given they have better armor pen items then AP pen items. Also given that 500g will give you lifesteal + any other type of lifesteal they can not longer even damage you. They turn into a free fueling station for HP for an ADC.

RoodToob2 votes

well, someone like Lucian will, maybe Ezreal as well, but a Jinx for example (an AA reliant "traditional" ADC) will have a hard time 1v1ing most tanks

Zerolocke1 votes

{quoted}

well, someone like Lucian will, maybe Ezreal as well, but a Jinx for example (an AA reliant "traditional" ADC) will have a hard time 1v1ing most tanks

I like how you point out the champs that are not even known for tank killing like Vayne or Kog.

Jinx, Trist, Sivir all attack really fast and rely on crits. Early game they are weak but when they get 70%+ crit chance tanks will just become butter. Nothing like being crit for over 600 damage every auto and only attacking 2-3 times a second. For most of those champs they also buy hurricane so they're just aoe critting the whole line.

Again a tank that goes pure tank cannot beat an adc later game goes. ADC will lifesteal past their damage output. You can simply build item 3072 item 2140 item 3139 that is 45% lifesteal. Not even counting Vampirism or Warlord's Bloodlust.

Just have to make sure are you counting fighters as tanks? Garen Darius Illaoi JarvanIV Shyvana Volibear

That is a different story but vs Maokai Nautilus Shen Sion, ADC champs will outshine later game goes on.

RoodToob1 votes

No i was not counting fighters as tanks, but good thing to differentiate the two nonetheless.

So i guess it depends on the adc. As i said previously, lucian, especially with BC+youmuus then crit later on, or vayne as you said could kill tanks easy, but this is a 1v1 IIRC, so i don't believe Jinx, trist sivir or even Kog can beat a Maokai

They are too immobile and he has CC and heals to fight them as well as possibly a thorn mail to nullify/reduce Lifesteal. Also, most ADCs don't use Warlords, but some players do i suppose.

Defended1 votes

Maokai is a fuckin joke champ. 60% of an adcs health

Fovere1 votes

Some tanks are caster-like and have some burst, others have decent sustained damage, neither really challenge the kind of damage a mage or adc can put out.

Tanks often end up doing damage simply because they are allowed to while the mages and adcs are being focused down

Zerolocke1 votes

Sadly I hit back button on my mouse so I lost how to win with every ADC vs Mao mid to late game, and how easy it to beat him. So I will just list the 3 you have named.

Jinx - After Mao combo simply trap in the way you're going to kite, this way he cannot simply auto you down, given so you should be able to get out of his ult range at that, if he walks on trap simply auto him with mini-gun and he will be torn apart from her attack speed + damage.

Trist - Again after Mao combo, plant bomb on him auto him down with Trist's 110% attack speed buff, can Jump on him for extra damage/slow or kite him around all silly like with ult + jump

Kog - you simply have to Q him to remove 28% of his armor and MR, after that hit w and watch as he is dead in 2 seconds.

Sivir - I have done this fight a lot and never had tree man win. You can spell shield his Knock up if you're not fast with it. Really spell shielding his root will make Mao lose most of his damage as it is % based. After Mao combo simply attack, w, attack, q, attack him down. Can ult to build distance or in most 1vs1 cases chase him down as he tries to run.

For last part All the ADCs you listed that do not lose to mao late game. Those ADC all attack stupid fast and most of them all build Hurricane so they're laying out nonstop aoe damage. Yes he has CC but Kog, Trist, Jinx all have cc, while Trist and Sivir has stupid ability to kite others. People always favor mobile adc picks simply because many of us are bad. So having a dash helps us be less bad hopefully. Though late game tanks are not going to be able to stand up to crit builds simply because every auto does way to much damage, and thronemail isn't enough damage(item needs to be buffed), Even if Maokai can do 1k burst damage that is not enough to kill an ADC late game, having 45%+ of an ADC damage turn into hp tanks lose all sights of killing the ADC. That is when their job is to simply CC the ADC in hopes that an assassin or some type of damage on their team can pick them off.

Spookÿ1 votes

You are missing the point entirely.. The amount of "Simply"s in your article is mind boggling. It is harder than you think when the maokai is building frozen heart (reduces that attack speed buff you said each of them have) and a thornmail, or a frozen guantlet. or any other tank item that gives a form of damage. The point is that these tanks have such high base damage that they dont need to build anything with AD or AP, just small passives like frozen, iceborn, or sunfire to win a fight. You cant kite when he is jumping you every 4 seconds and when he slows move and attack speed with stupid tank items that give damage buffs. You should work for Riot though with the way you look at things. you both think alike "everything is fine, lets just fuck with the champions that are already balanced and let the broken shit go without say"

zlumpy1 votes

Meanwhile Vel'koz continues to pew pew face checking tanks.

YCitizenSnipsY1 votes

Tank Itemization has gotten out of control in season 6, and wasn't good in season 5. Between the juggernaut patch then all the glass cannons building tank its easily been one of the most annoying things in the game for a long time. Edit: and cinderhulk meta.

But as always these boards will circle jerk that tanks and tanky meta's are good for the game.

FourVsFive1 votes

New masteries give more dmg, and tanks that have dmg based on % of HP do good without dmg items. And items that give dmg based on HP and such help. Usually I see tanky dps go 1 good dps item then rest tank items.

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