Champions and Champion abilities that have the jack of all trades, master of none design...
I'm trying to find an example of an instance where this kind of design is healthy or offers interesting and fun "diversity" (I'm assuming this is why they exist).
I can't find any instance where I wouldn't rather have a full damage or a full utility spell. I'm not talking about hybrid scaling.
Here are two examples of what I AM talking about since it's hard to put into words.
's E (righteous gust)
as a champion
What are your thoughts? Other examples?