Twisted Treeline: Pros and Cons of Jungling
Pros
- More XP for your team
- You can secure Vilemaw
- Uses all gold sources on the map
- Easy ganks on Treeline (Lots of openings, no wards)
- Enemy team not guaranteed to have a jungler, so you might get camps for both teams
- Smite bonuses; Golem buff from golems, Large heal from wraiths, and Gromp buff from Wolves
- Global pressure just by existing due to a lack of wards.
- Small map means you can interfere with fights whenever they happen
Cons
- Devourer is a terrible item on Treeline
- If the enemy doesn't run a jungler, one lane gets shoved in due to a 1v2
- A duo lane can invade/kill you after pushing their lane
- There is no "peaceful farm time" on Treeline
- There are only 3 camps to clear on each side of the map
- There are no buff monsters, and only one epic monster
- Due to the small map, you will get counterganked if you take more than 5 seconds to kill your target
- Your team uses up one summoner spell on smite, rather than an ignite or exhaust (slight disadvantage in teamfights)
Junglers are a situational thing on TT, so you have to know when to take a jungler and when to just take a duo lane.
toplane, harass down our opponent, push the lane, and then invade the enemy jungler while their toplaner is too low to help.
,
) being my favourite for such a task currently). I just find it almost cheesy and awful if you cannot get an early advantage. Pressure helps, but if you don't kill that laner he'll hit 6 before you and when that Hecarim ganks at level 9 cause your bot lane hasn't been checking jungle or you have been too busy trying to force trades he's farmed up like a baws. Yeah I just find it horrible and unfun depending on which side of the fence you are. You either stomp and have the time of your life because you faceroll the laner, then the jungle then probably the 3 man dive the bot lane or the laner hangs back, farms up and just nopes your every engage.
is a fun option for TT because of his great ganks and fast clear time abilities, not to mention he can 1v1 without ignite or heal.