Is Yasuo an Assassin, or a Melee Carry?
Serious question.
I like to poke fun at his kit, specifically his passive, but it occurred to me how oddly distributed his power is: Assassin traits:
- Double Crit Chance accelerates his scaling extremely hard. This leads to an extremely large mid game power spike as he accumulates Critical Chance items
- The crit reduction bites away at his late game capabilities. This forces his late game to fall off.
Melee Carry traits:
- Attack speed scaling on Q largely benefits Yasuo's DPS more than anything else.
- Yasuo's ultimate grants a 50% Bonus Armor Penetration, mitigating his damage falling off against tanks.
I wanted to point this out because this is probably a large contributor to why Yasuo is such a polarizing champion. Those who don't complain about Yasuo's mobility or Wind Wall are usually complaining about him "hyper scaling", or being "impossible" to shut down, the moment he buys Critical Chance.