Omen used to be the Anti-Kiting item
But the the slow was removed because reasons.
Now it doesn't really have any unique identity aside from being that big HP and armor item. The attack speed slow made sense along with the movespeed slow, but now it's kind of redundant with Frozen Heart doing the same thing, except better.
To that end, I would like to suggest an alternative. Change Omen's passive to a physical damage version of Odin's Veil from Dominion. In other words, it reduces physical damage by 10% and stores that damage up to a cap. When you pop the active that damage is release in a big slowing nuke of doom. The more damage stored, the stronger the slow is.
That would give Tanks an actual item to build against folks like Zed who have been gleefully popping Tanks like paper bags filled with gravy.
Randuin's Omen
are in this same vein of problems, but like what sort of changes do you think need to happen?
goes where he pleases.
an anti-kiting item, I mean it works in the opposite way as in giving you movement to an enemy, but that's only till you activate it again and it creates a slow field like
,
and an Item set that literally is me buying ether
,
or
every other time I go to shop (I end up with over 160 armor and mr with possibly over 5000 hp if I get the chance to reach full build).