A thought for the Rek'Sai nerfs

The Taco Kat··2 votes·686 views

Since Riot is having a bit of trouble deciding on how to nerf Rek'Sai's Tremor Sense, the idea of making it work only out of combat (5/4.5/4/3.5/3 seconds?) could be a possible approach. (Note: it would be needed to keep monsters from triggering the out of combat mechanic as well as minions) This also would make leveling W feel better because it is currently just a bit more damage.

I'm not too sure how this would feel for the Rek'Sai player (I've only played her a handful of times), but I hope this helps for the nerf to utility Riot is looking for at the moment.

10 Comments

rework trundle2 votes

I'm still not sure why she's getting nerfed, the real problem is Titanic and not Rek'Sai. Her unborrowed Q ratios have been nerfed down they almost feel lackluster unless you get a third dmg item. She's received 2 buffs, 1 QoL buff and 10 nerfs. While she's standing at 49,75% win rate, Volibear, Skarner and Fiddle are owning the jungle with 53.5%+ win rate.

Given the fact she's strong early-mid game (53% win rate), she's going under 48% in late game. Maybe trade off some of her early to make her relevant in late game?

From fun to play, can turn dead lanes into winning lanes, to tank-but-not-so-tanky knock-up bot. Rito pls :/

MunchCrunchLunch1 votes

[{quoted}](name=A Worm,realm=NA,application-id=3ErqAdtq,discussion-id=fpGby3yf,comment-id=0000,timestamp=2016-06-27T01:13:36.527+0000)

I'm still not sure why she's getting nerfed, the real problem is Titanic and not Rek'Sai. Her unborrowed Q ratios have been nerfed down they almost feel lackluster unless you get a third dmg item. She's received 2 buffs, 1 QoL buff and 10 nerfs. While she's standing at 49,75% win rate, Volibear, Skarner and Fiddle are owning the jungle with 53.5%+ win rate.

Given the fact she's strong early-mid game (53% win rate), she's going under 48% in late game. Maybe trade off some of her early to make her relevant in late game?

From fun to play, can turn dead lanes into winning lanes, to tank-but-not-so-tanky knock-up bot. Rito pls :/

i think the problem that tremor sense is just op in organized play. which doesn't need any explanation why. also the knock up is quite ridiculous they can nerf one of these and buff other ways that aren;t breaking her in organized play.

The Taco Kat1 votes

It is the same situation as Azir, where Rek'Sai is extremely dominant in competitive at the moment. I don't have anything against her, which is why I'm attempting to do a light utility change that won't hurt as much in a solo-player environment as it will in competitive teams.

4th Chiming Lamb2 votes

Nerfing her Tremor Sense would be a huge nerf. A humongous, gut-wrenching, "She is now not viable" nerf. Are they actually doing this, or is this just a suggestion that you're making? Rek'Sai doesn't need nerfs right now. She is fine. Look at "A Worm"'s post, he covers everything.

The Taco Kat1 votes

They've mentioned her utility (specifically Tremor Sense) is the strong part of her kit in competitive, and it's what they want to nerf. They like everything else, being her map pressure and early game potential.

Knight Sky2 votes

The problem with this idea is that while burrowed rex's Q is ment to gain vision on where the enemy is and if you make tremor sense work out of combat only then this would make Rex's burrowed Q useless. A nice idea but it wouldnt translate well into the game. I do also think that rex doesnt really need a nerf, unless you make the range of his tremor barely smaller. Outside of that if she got nerfed she'd just be to weak. Rex is already very item dependent to begin with.

The Taco Kat1 votes

I understand, but Riot is planning to change Tremor Sense already. I was thinking that it could also be only when an enemy champion is attacking her it would go off or something similar if it feels too clunky. I'm trying to see if I can help to get a compromise with proposing this and hopefully keep them from "Aziring" Rek'Sai (making them very weak for poorly-skilled players but godly for highly-skilled players.)

rework trundle2 votes

Her tremor sense is very unique and is what represents her character the most. It's like Quinn or Azir ( :P ) without their ults. Taking away/nerfing her W is making Rek useless. She was designed to be a map pressure jungler, now leave it be.

The Taco Kat1 votes

As I said, Riot wants to nerf her utility, not her damage. I'm not one for it, but I'm trying to keep Riot from being excessive.

The JigSAW1 votes

She doesn't need a nerf to begin with. You people already nerfed her into the ground enough. I see a Rek'Sai in game maybe once a week out of 100 games and the main reason given is the number of changes that reduced everything she does.

Plain and simple, maybe you guys at Riot should focus more on fixing lag, bugs in the server/client, etc than worrying about which champion MAY be doing 5-10 more base damage than warranted, or who needs an extra second or two cooldown on their Q or W.

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