Not to happy about these Hecarim nerfs
11/24 PBE Update
Hecarim Base HP reduced to 580 from 599 HP growth reduced to 90 from 95 Warpath (Passive) NO LONGER ignores unit collision.
Like, why? He wasn't even strong, or oppressive, or really meta, or annoying, or anything yasuo is. You can't run through minions now? That was most of the reason he could run to escape. Now he's going to be screwed over by minions left and right like everyone else.