Buff Xerath's E, and i'll negotiate with a nerf to something else.
Hello all, this is your resident Xerath player here. Xerath needs some help with certain matchups, and i'm willing to sacrifice to attain that goal.
Credibility: I have been playing Xerath since season 4, on various different accounts. My name used to be Feel My Xerath, in which I literally only played him in tournaments and what not and was very much known for it. I ended last season Diamond 5, 64 LP. I only play midlane mages, so I know where Xerath stands in comparison to other champions over here.
The Issue: The main issue with Xerath is that, for a champion with no mobility, he has 0 reliable defensive abilities. His E's stun duration is greatly shortened when used on closer up targets. This concept is normally cool; You get rewarded for sniping someone with the skillshot, and can likely one shot them if you have enough items. The issue here is that, Xerath's counters counter him a little too vigorously. Champions such as talon and zed never actually have to risk getting longrange E'd because they can get up to you before the animation has time to travel. Xerath is forced to save his E to get that talon/ zed behind him, which currently only stuns for .75 seconds and is not nearly enough time to make a meaningful differense in Xerath's fate.
Solutions:
Proposed Buffs: -Make Xerath's stun duration uniform, meaning 1.75 seconds no matter how far the E travels. -Make Xerath's E a shockwave instead of a skillshot, working as an AoE with a certain radius around him that immobilizes all enemies within it for X amount of time, or something along those lines. -Go back to the classics, and make Xerath's E give him extra defenses/ ranges/ movement speed boost in exchange for not being able to move around. Why don't we just do this already? It made the champ more unique.
Some Nerfs in exchange, if necessary: -Lower Xerath's Q range slightly -Get rid of Xerath's ability to have vision on target solely off ulting them. -Decrease E's damage (probably the best option, make it more of a utility spell against assassins then a damage addon).
Thank you guys. Xerath needs help in the midlane. Hes very strong against alot of the pool, but counterpicking him is so easy that I never get to play him mid unless i'm picking after the enemy mid. With Zed's popularity, it's hard for Xerath to exist right now.