The Armor Skin and Magic Shell should give flat damage reduction

Rebonack··1 votes·341 views

Instead of boosting your resistance by some negligible amount when you use a potion.

Armor Shell: You take 5 less damage from single target attacks. Mirror Shell: You take 10 less damage from AoE attacks.

Aside from being more interesting, it would help Junglers a TON.

3 Comments

KrushakArrankiss1 votes

Why just AOE attacks? I thought they both were just 5 armor/5 MR? Even then I feel the last one is better cause you get more for waiting. But this is coming from a top lane player.

Rebonack1 votes

{quoted}

Why just AOE attacks? I thought they both were just 5 armor/5 MR? Even then I feel the last one is better cause you get more for waiting. But this is coming from a top lane player.

At the moment they give you 5 resist and 5% bonus resist when you use a potion.

I'm suggesting that instead of the 5% bonus when using a potion, they give some amount of flat damage reduction. That would make it VERY clear that they're the early game option (without being awful) while Conditioning is the late game option. Obviously the precise numbers would need to be fiddled with.

KrushakArrankiss1 votes

{quoted}

At the moment they give you 5 resist and 5% bonus resist when you use a potion.

I'm suggesting that instead of the 5% bonus when using a potion, they give some amount of flat damage reduction. That would make it VERY clear that they're the early game option (without being awful) while Conditioning is the late game option. Obviously the precise numbers would need to be fiddled with.

Yes of course, I get it now. Yeah I went with conditioning cause the late game boost is better than the early game for how i play.

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