Steadfast Presence (Poppy's W) Is Too Strong
This ability alone is causing her to outperform most other bruiser/tanks in the game. She gets to the unkillable status way too early in the game to be considered balanced imo.
Here are the problems:
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15% TOTAL Armor and MR is pretty ridiculous. She's able to make effective use of this before she's even got an armor item.
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Doubling the % resistances when she is below 40% HP not only makes the previous point even more of an issue, but is generally just unfun to play against.
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Only having to put 1 point in this ability means she can max her damage abilities and still retain extreme tankiness, giving her a total edge over her opponents.
Combine this with her Passive, along with CotC, and she becomes an extremely unkillable bruiser who trumps all others in the class. Something needs to be done about her, and I think it needs to start with Steadfast Presence.
There's a few ways I'd go about nerfing her.
Either change "Total Armor / MR" to "Bonus Armor / MR"
Or make % resistances scale with points put into the ability, like with Graves.
I'd love for it not to be doubled when she's low on HP, but I can see how it's thematic.
But that's just my 5 cents.
