@Meddler So what's the plan for Koggy in 6.21?
Things seem to be settling out pretty clearly with Kog in Dumpster Fire Tier along with Kalista.
I'm not talking balance, here. I'm talking champion design. The rework removed Kog's agency for the most part (short of bushwacking someone). He lost the ability to aggressively poke at his foe. But in return he had the (seriously overtuned) ability to crush just about anything that tried to all-in him. With that gone, he really doesn't have anything to bring to the table.
I'm not asking 'what buffs do you guys plan on giving Kog?' I'm asking 'what is Kog going to provide for his team that other ADCs don't?' All late game scaling ADCs provide lots of damage. And as I've been saying for years now, the only way to make Kog's 'lots of damage' high enough to outweigh his lack of everything else is by making him grossly over-tuned. We've all seen what that looks like over the past few months.
So, what's the plan? Trying to balance Kog purely around damage falls flat. It always has. He needs some more levers to adjust. And even more importantly, he needs a niche that no one else offers. And 'Is useless without a drafted LCS team to protect him' isn't a niche. It's a weakness.