Playing a mage now feels so satisfying, nothing like deleting an adc with just Q-W as leblanc post 200ish AP.
Or watching 70-80% of their HP bar vanish with a single empowered Q as Karma after you finish ur first major ap item.
Or instagibbing them with a single pillar as Brand.
Or tossing peddobear at them as Annie for das trululululz.
And if that wasn't enough as a mage I have all the cc in the world to stunlock adc monkeys while I sht all over them.
and 45% cdr because fuck it if you don't die the first time you can be fcking sure you'll die the second one, AP or no. :,^D
Yes, this is parody and yes the underlining meaning is that damage creep and abundant cdr has made cc fucking unbearable in this game.
And guess which class is absolutely most vulnerable to it...
ADC's do fantastic damage, the reason why they are shit is because so does everything else, the games are often decided before ADC's can reach their overbearing draintank 1v5 status because muh autos zoh zkillfullz.
Mages nowadays don't even have to waste half their kits to nuke an adc to oblivion, not mentioning even having to use ults.
Because nowadays basic abilites pretty much hit like ults used to once they get some scaling going.
But duurh, uh zuh mich lurrss Eeeeh?-Pee - now, lost 50 eh?-pee OMG Muh less demege baaahbiiii.
The whole idea of getting rid of point and click cc's seems utterly fucking pointless when cdr/spammability means if they do miss/you juke, you can be goddamn sure they'll have more chances before you can get a drop on them or get out of range. Also, alot of if not most skillshot cc are so retardely easy to hit because of retardedly large hitboxes and fast travel speed they might as well count as point and click, baring stuff like Namis bubble.
Let deh h8 flow.