SHACO REWORK
Passive: Backstab - Shaco's basic attack critically strikes for 120% when attacking a unit from behind (200% to Monsters). Enemies cant be backstabbed more than once every 3 seconds. This cooldown is modified by CDR.
Q: Deceive - Shaco teleports nearby and becomes Invisible for 1.5 seconds. Shaco remains invisible even if he uses Jack in the Box or Hallucinate
W: Jack in the Box - Shaco creates a Jack in the Box that hides from view after 2 seconds. It pops out when an enemy comes near, making nearby enemies flee very slowly for 0.5 seconds. Its attack deals 35 +(20% ap) magic damage. It lasts for 60 +(unknown value ap) while hidden or 5 seconds while firing
E: Two Shiv Poison - Passive: While Two Shiv is ready to cast, Shaco's basic attacks apply Two Shiv poison for 2 seconds. It removes movement speed by 20% Active: Shaco throws a shiv that applies Two Shiv poison for 3 seconds and deals magic damage equal to 5 + (about 80% of ad) + (about 90% of ap) + 3% of targets missing health
**R: Hallucinate ** - Shaco vanishes briefly and reappears with a clone. The clone lasts up to 18 seconds and detonates when it dies, dealing 300 + (100%ap) magic damage to nearby enemies and spawning three mini Jack in the Boxes. Mini Boxes deal 25 +(unknown value ap) damage, make enemies flee for 0.75 seconds and trigger together. Clone deals 75% of Shacos damage and receives 50% increased damage
Overall View
His passive seems something really fun to play around now. Being able to place boxes while in Q is pretty amazing. The Boxes last longer based on Shacos AP. 2 Shiv has alot more damage as an execute. Ult drops mini boxes which seems pretty cool