so with all these assassins and light carries building as juggernauts,
Do I need to worry about tank Zed coming to my solo queue?
If it works nearly as well as tank Akal, Fiora, and Yi, then I fear for the future.
Do I need to worry about tank Zed coming to my solo queue?
If it works nearly as well as tank Akal, Fiora, and Yi, then I fear for the future.
What did you just create!!![zombie-brand-facepalm]
Its unfortunate that that item build might actually work. Once Assassins become tanky, it will become hard to balance them.
Maw might work better than Spirit though.
There's a reason duskblade was made. So assassins had their own set of items to balance them around. Instead of the using fighter items.
No, this is one way Zed is actually restricted by energy.
Probably not since they rely exclusively on burst damage. A Sterak's won't give them much AD, Titanic Hydra will only befit their autos because of its lower inherent AD, and then they'd sacrifice another item slot for tankiness instead of AD.
They need AD, broski.
That Zed won't do nearly enough damage to kill anyone in a teamfight ever.
[{quoted}](name=Slamurai Jack,realm=NA,application-id=3ErqAdtq,discussion-id=fI5iEF2J,comment-id=0004,timestamp=2016-02-29T15:46:12.474+0000)
That Zed won't do nearly enough damage to kill anyone in a teamfight ever.
the goal is to just kill carries. and by default your carry is still alive because you went in first, you win the engage just because your carry is still alive.
you only need 1, maybe 2 damage items to kill a defenseless carry.
You will not kill a carry ever with those items unless you literally catch them alone and 1v1 them for several seconds. And even then, it would have to be a squishy carry. Any decently tanky carry could probably outduel you 1v1 with those items.
[{quoted}](name=Slamurai Jack,realm=NA,application-id=3ErqAdtq,discussion-id=fI5iEF2J,comment-id=000400000000,timestamp=2016-02-29T16:08:18.981+0000)
You will not kill a carry ever with those items unless you literally catch them alone and 1v1 them for several seconds. And even then, it would have to be a squishy carry. Any decently tanky carry could probably outduel you 1v1 with those items.
you severely underestimate zeds +45% damage.
base damages alone get the job done. all he needs is 2 autos and to land all his abilities. DM will be enough. if you would like me to show you the math i will. but it will kill an adc and a non tank mage.
you severely underestimate zeds +45% damage.
What.
Do I need to worry about tank Zed coming to my solo queue?
Probably not.
Zed has such amazing mobility and safety with mobility he'll always be able to rely on mobility to survive long enough to do his job, and building more damage makes his job easier.
A lot of assassins and light carries building tanky is more a response of them having a kit where they kill in 2 hits and die in 1, lacking the defensive tools necessary and being extremely risky to play in a way they do anything useful. I mean: Akali's smoke cloud could already be countered extremely hard by anyone that just carried an extra Pink Ward around or ran with Red trinket, but Riot saw fit to nerf it to the point it's essentially useless outside of a 1v1 due to a lengthy activation time. With no stealth to burst 100%-->50%, wait for CDs, burst 50%-->0%: Akali is simply in a sustained DPS zone where she can just take advantage of the fact MR is often 35%~50% lower than MR, especially in an AD heavy meta, and just be a sticky sustained-damage fighter that's OK rather than a garbage assassin with no defensive mechanics, backwards mobility, or burst. Fiora is actually a fighter and her sustained DPS takes so long to unleash there isn't much of a reward for all the risk involved in building her as a glass-cannon. Riposte is handy for survival and so is Lunge, but it isn't exactly Zed's extreme levels of safety.
In most cases involving tanky builds: you get to deal more damage by living longer. With Zed: pretty sure he still lives longer by killing things faster. With the backwards mobility on his ult shadow in particular, it's not like Zed is at a great risk of dying and the risk/reward is skewed in his kit strongly enough to benefit from tons of durability.
You don't need to build defensive items as Zed. Enemy laner has to.
i think the juggernut build only works with champion who use aa as main dmg source, and has some sort of high dmg mechanic in their kit without scaling.